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Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Mirage
Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Description

General Pocket Build I Mainly Use And Requires Good Aim For The Head

Item Build
Early Priority

item
Restorative Shot
500

Early Game Healing, Very Strong If You Can Land Hits On The Enemy Hero, Sell Later For Slots

item
Extra Stamina
500
item
Close Quarters
500

Boosts Shotgun Damage

item
Active
Infuser
500
item
Extra Health
500
item
Headshot Booster
500

Heavy Damage Boost When You Hit Your Headshots

item
Mystic Burst
500
item
Mystic Reach
500
Healing Rite

item
Active
Healing Rite
500
Mid Game

item
Headhunter
3500

Insane Healing And Damage On Headshots

item
Bullet Lifesteal
1250

Good Healing From Killing Creeps And Can Keep You Alive

item
Active
Cold Front
1250
item
Mystic Shot
1250
item
Kinetic Dash
1250

Useful As Escape Or For The Fire Rate Boosts

item
Berserker
1250
item
Healing Booster
1250
item
Improved Cooldown
1250

Generally Useful Upgrade For Briefcase And Cloak Cooldowns In Particular

item
Fortitude
3500
Late Game

item
Active
Majestic Leap
3000

Useful For Jumping Enemies, Rotating Quickly, Or Even As An Escape If You Don't Take Damage For Long Enough

item
Improved Burst
3500

Massivly Increases Damage Of Briefcase, Cloak, And Cold Front When Enemies Have Much More Health

item
Point Blank
3500

Even More Damage And A Free Stamina

item
Superior Cooldown
4250

Imbune Onto 2 Or 3, Depends On Which One You Use More Often

item
Superior Stamina
3500

Very Useful To Escape Due To The Two Double Jumps And Dashes

item
Arcane Surge
4250
Extra Money

item
Burst Fire
3000
item
Spiritual Overflow
6000
item
Frenzy
7250
item
Active
Vampiric Burst
6000
item
Crippling Headshot
6000

Good Damage Booster When Headshotting

item
Siphon Bullets
6000

Grants More Sustain When Peppering Bullets From Afar

Leach & Anti-Heal

item
Leech
7250

Increases Sustain If You Use With Bullet Lifesteal But Could Replace Bullet Life Steal If Slots Are Needed

item
Healbane
1250
Spirit Armor

item
Spirit Armor
1250

When Taking Too Much Spirit Damage

item
Improved Spirit Armor
4250

Extra Spirit Armor

Bullet Armor

item
Bullet Armor
1250

When Taking Too Much Bullet Damage

item
Improved Bullet Armor
4250

Extra Bullet Armor

Extra Stuff

item
Active
Debuff Remover
4250

It's Debuff Remover, What Else Needs To Be Said

item
Active
Unstoppable
6000

Useful If You Jump In To Ult But Then Get Stunned 5 Times Over

item
Active
Knockdown
3000

Useful To Cancel Channelling Ults Or Knock Snipers Down From The Skies

item
Active
Decay
1250

Useful For Anti-Heal Also Procs Everlasting Exposure

item
Toxic Bullets
3000

Useful For Anti-Heal And Procs Everlasting Exposure

Random Junk If You Want It

item
Duration Extender
1250
item
Superior Duration
4250
item
Extra Spirit
500
item
Improved Spirit
3500
item
Boundless Spirit
9500
item
Suppressor
1250
item
Mystic Slow
4250
item
Hunter's Aura
3000
item
Titanic Magazine
3500
item
Active
Warp Stone
3000
item
Escalating Resilience
3000
item
Silencer
6000
item
Active
Colossus
6000
Ability Point Order

Barrage

Flying Cloak

Enchanter's Satchel

Affliction

1

1

2

1

2

1

2

5

2

5

5

5