Mina! Rake that guy.
twitch.tv/ikaritzu for questions
Patch notes (still currently testing and iterating since patch): After the changes to items and mina ive swapped to a 3 max instead of rake because -2 stam is super oppressive at any point in the game. lens has moved to a priority buy for 1v1s over silence wave due to the sap changes
I made this :)
Twitch.tv/ikaritzu if you wanna watch me int


I
Extra Spirit
Spirit character means buy spirit. need this before burst to be able to proc burst off bites


I
Mystic Burst
Works with mystic shot and literally all your abilities. once you buy this put 3 bullets into each t1 neutral and rake to get max value


II
Active
Spirit Sap
Resist shred op


II
Imbue
Quicksilver Reload
Swapped to QSR in the build because its alot of burst damage early and throughout the game. + reload on 1 Cast


III
Active
Cultist Sacrifice
CURRENTLY TESTING. after the changes to cult sac im not sure if this is the rush item anymore. weapon damage is a much weaker stat over firerate


II
Improved Spirit
after the changes Imp spirit is now a must buy to eventually extend into boundless late game. The healing from this on rake is very important for lane survival


I
Active
Healing Rite
State mandated healing rite


I
Headshot Booster
Big lane damage and builds into headhunter later which is a good option instead of KD


I
Restorative Shot
Op item


I
Rebuttal
if laning into viscous, billy, abrams, or anyone building punch this will have huge value. but visc specifically


II
Spirit Shielding
Survive into spirit heavy lanes. can't fit all barriers into this section but theyre all decent depending on game. this is the best most of the time though
rake jg mobs for hyper farm in between fights and objs


II
Mystic Shot
Mystic shot is just huge burst damage in lane, can buy before cult sac if you have really good econ around 5mins.


I
Extra Stamina
2 stam character means you need more stam


III
Stamina Mastery
In conjuction with bat (2), and this item you should never touch the ground


II
Imbue
Compress Cooldown
after testing back to imbuing on bats for more farming + supe cd is earlier in the build so you probably dont build just this most of the time


III
Tankbuster
huge burst of damage can skip till later if the enemy team is not super tanky at this point.


III
Superior Cooldown
need bat, ult and bites up as often as possible
!!!!! Always pick up at least one 1.6k green to get 4.8k vitality !!!!!


III
Active
Debuff Remover
If you get slowing hex > knockdown you die so always buy this item | do not have to buy reducer since the active is what you want if you dont have slots


II
Reactive Barrier
Barriers have alot of value on mina over resists because she has a low base health pool. prio these if struggling


II
Healbane
you can buy this early if you are desperately in need of anti heal and a heal.


II
Enchanter's Emblem
resists dont do alot for mina but you should pretty much be full health all the time


III
Spirit Rend
Might be good to get 4.8k weapon investment
Rush spirit sap earlier if you need to 1v1


IV
Boundless Spirit
Now that we buy imp spirit this is a big upgrade, alot of damage and extra healing on rake


IV
Active
Focus Lens
since sap now builds into focus lens this item gains alot more value and is a better tempo item than overflow


IV
Spiritual Overflow
Overflow is op on this character, this is your main 6k along with boundless


IV
Transcendent Cooldown
Lots of cd's in this build that you want this for. mostly a slot locked buy, but it is eventually a must buy...
Choose 1 or 2


IV
Spellbreaker
Spell breaker is your only resist item you can build on the character into spirit heavy comps. you dont have enough health to get value out of armour and the dmg reduction is huge


IV
Active
Ethereal Shift
With trans CD and bats you can be untargetable for a long time in a row. Ultimate ragebait item


IV
Escalating Exposure
works with spirit burn. to build massive damage on second love bites proc or rake. technically loses value as enemies get more spirit resist


IV
Siphon Bullets
Mostly optional. not really an early rush item anymore after the changes. will always get good value if you are ahead. really just a win more item since its true damage on a green


IV
Spirit Burn
Main anti heal in this build, can skip if there are already alot of burns on your team
Use ur brain


IV
Active
Curse
Federal Mandated curse in the build | this might be a better buy since we buy lens now which can be confirmed with a curse to stop remover


IV
Imbue
Mercurial Magnum
In theory this is good but mina has a low base gun damage so its really just a desperate slot locked buy or if youre a billionaire


IV
Ricochet
this is like a full troll item most of the time but can be fun


IV
Active
Infuser
Lifesteal and spirit power can cast in ult. its alright but overflow should be enough self heal most of the time


III
Headhunter
This item feels really good going into midgame, big burst damage and healing. Not sure if i prefer it over KD at this point but more testing required


IV
Active
Arctic Blast
nice root and bonus damage with rake


IV
Plated Armor
playing into a fed mirage / infernus / haze / ivy? buy this since its better than resists. probably only if there are multiple


III
Spirit Resilience
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


III
Bullet Resilience
Resists are kinda bait on this character cause you dont have alot of health to begin with, barriers are much more valuable, but these are mandatory in any build.


III
Imbue
Surge of Power
If you really want to go all in on rake this is a good buy


IV
Crippling Headshot
Resist shred for big damage, more consistent anti heal than healbane for mina specifically


III
Active
Silence Wave
Silence wave might be the most broken item for teamfights currently and you can cast it in ult to ensure a kill


IV
Active
Divine Barrier
If you didnt Buy Remover buy this for late game to cleanse things like affliction on yourself and/or allies
Items that might be good


IV
Active
Phantom Strike
funny item


III
Active
Disarming Hex
You might have to buy this if theres a bunch of gun carries on the enemy team ruining your day and the rest of your team refuses to buy items or think


III
Veil Walker
Survive + stealth is always good


III
Counterspell
Government mandated counterspell


III
Toxic Bullets
in theory good damage but feels bad can probably get over MS if you really need it.


III
Active
Knockdown
silence wave is probably just a better buy but use your brain if you need this


III
Greater Expansion
Range on rake bat and ult if you desperately need
Items that might be good


IV
Lightning Scroll
for fun item probably not worth it


III
Trophy Collector
TC is a fun rush item if youre really shredding, brings your midgame power spike much earlier if you can hard roam and rack a bunch of kills and assists but its mostly a for fun item


II
Kinetic Dash
This character needs fire rate and stam so this item is op. Basically choose either this Mystic shot, Spirit Shredder bullets or headhunter (Can skip)


II
Active
Cold Front
Can pre cast this with bat to have it move with your bat. very op for burst


III
Active
Majestic Leap
With Locket and 2 you can always get out of an engagement with maj leap. plus greens are really good :)


II
Suppressor
Has similar problems with proccing as heal bane


I
Active
Rusted Barrel
see disarming hex


IV
Inhibitor
Havent played enough with this item to know


II
Spirit Shredder Bullets
TESTING: Might be a buy over cult sac cause it has stats you want as a hybrid


II
Weapon Shielding
idk why but this item just doesnt feel as useful as spirit shielding but its ok if you wanna go full barrier build
1
2
1
2
1
2
5
1
2
5
5
5