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McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Description

Spirit McGinnis with focus on backline turrets and supressing fire heavy barrage.

Item Build

1

Lane - Mystic Slow should be purchased just before you unlock Heavy Barrage and its AP1 upgrade. That gives you a $1600 budget for items beforehand. Consider a Light Armor after Mystic Slow.

1) Lane

Survive until ult, combine with mystic slow and wall for ez kills

1) Light Armor

Deadlock Item

II

Battle Vest

Good with Monster Rounds for farming

Deadlock Item

II

Enchanter's Emblem

High priority vs Apollo, Shiv, etc.

Deadlock Item

II

Reactive Barrier

Remains relevant throughout most of the game, especially once you get Boundless Spirit

2

Mid Game - Farm and maintain lanes while ult is on cooldown, look for kills with ult. Place turrets outside of Walker range and use them to support anyone attacking Walker.

2) Turret Wants

Delay for (3) when necessary

Deadlock Item

II

Recharging Rush

BUDGET. ECHO SHARD. LET'S FREAKIN GO.

Deadlock Item

III

Active

Heroic Aura

4800 orange boost, + much better turrets and stronger lane pushing w/ troopers

Deadlock Item

II

Imbue

Compress Cooldown

Get after Rapid Recharge

Deadlock Item

III

Superior Cooldown

Fairly delayable unless you're doing a lot of ulting or Item use

Deadlock Item

II

Mystic Vulnerability

"all they have to do is buy spirit reslience and you're hard countered" Skill issue. Buy more shred.

Deadlock Item

III

Superior Duration

Better ult, better turrets, unnerf specter

2) Turret Core

Deadlock Item

III

Rapid Recharge

It's all about the turret spam, baby, go turrets, love the turrets, go Knicks

Deadlock Item

III

Greater Expansion

BEEG ULT, BEEG SPECTER, SNIPER TURRET

Deadlock Item

IV

Imbue

Active

Echo Shard

MOAR TURRET. MOAR EVERYTHING. DROWN THE CITY IN SENTRIES. BWAHAHAHA

3

Situational Counters: After Heroic Aura, look to which enemy is doing the most damage, grab one item to counter, then use your judgement to complete 2 & 4 or shop more from here.

3) Anti-Bullet

Deadlock Item

III

Escalating Resilience

Shoot them while they shoot you and win

Deadlock Item

IV

Plated Armor

The omega Anti-Haze item. And Infernus. And Mirage. and Mina.

Deadlock Item

IV

Juggernaut

Upgrade from Suppressor if you have it, also good vs Kelvin and good for ulting

3) Anti-Spirit

Deadlock Item

III

Spirit Resilience

Get early if they're running heavy spirit damage

Deadlock Item

IV

Witchmail

This is your cooldown item if you're building Tanky instead of damage

Deadlock Item

IV

Spellbreaker

Anti-burst with a touch of cc resist

3) Anti-Melee

Deadlock Item

III

Point Blank

Great get for frontlining and jungling

Deadlock Item

III

Torment Pulse

Stacks well with other tank items and to use against melee-heavy frontliners like Billy

4

Late Game - Grab these when not shopping from 3.

4) Finishers

Sell lower tier items if you're out of space

Deadlock Item

IV

Transcendent Cooldown

Once you have at least two items with cooldown, this is great.

Deadlock Item

IV

Lightning Scroll

Natural mystic slow upgrade

Deadlock Item

IV

Boundless Spirit

The big "I wanna do obnoxious damage" and "hoLY that specter is HUGE" investment

Deadlock Item

IV

Healing Tempo

Combine with specter and heroic aura for omega turret damage

EGO

For questions or feedback, find me on the Deadlock discord or twitch.tv/zippydasquirrel

Current Experiments

Items I'm playing with this current patch to see how viable they are

Deadlock Item

III

Berserker

Stack with greens, be a tank!

Deadlock Item

III

Tesla Bullets

why u hate turret? anyway get this instead u monster

Deadlock Item

II

Spirit Shredder Bullets

I NEED MORE SHREDDDDDD

Final Thoughts / Update Notes

22 Feb: Re-added the light armors cat, as I was feeling a little squishy with all the greens in Lane cat removed. Had to move some stuff around and so reorganized Lane and Turret Wants cats, but it's pretty much unchanged in practice. \\\\\ 18 Feb: Fixed a mistake in the "buying order" of Mystic Reach. If you buy L>R you should now have it online just before the turret range skill upgrade. Also swapped out Extra Regen for Monster Rounds -- I feel like I'm losing lanes by not pushing troopers hard enough. \\\\\ 15 Feb: Extended Mag was a mistake. More emphasis on building to Boudnless Spirit. \\\\\ 11 Feb: Typo corrections, minor Phase 1 item reorder. \\\\\ 7 Feb: Made adjustments to ensure slot space efficiency, added additional annotations based on feedback. Graves is fun.

Ability Point Order

Mini Turret

Medicinal Specter

Spectral Wall

Heavy Barrage

1

1

1

1

2

5

2

5

2

2

5

5

1

1

1

1

2

5

2

2

5

5

2

5