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McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

McGinnis
Controls the battle with combat turrets

Precise placement is everything for McGinnis, whether she's creating a killzone or splitting the enemy team. She can help keep her team running making them hard to dislodge when entrenched.

Description

A spirit/support build with a heavy focus on spamming turrets and providing support to your allies.

Latest Updates:
26-Oct: Rewrote Phase descriptors, moved Mystic Reach up.
22-Oct: Phase 2 rework, Phase 1 minor shuffling.
6-Oct: Minor adjustments to address recent patch. Added Experimental tab.

Item Build

1

Lane - Buy in any order, but make sure to get Mystic Reach at the same time as the turret range upgrade, as it gives them an impressive poke potential spike.

1) Situational

Deadlock Item

I

Active

Healing Rite

When you or your lane partner need more healing

Deadlock Item

II

Healing Booster

Specter/Rite booster

2

Mid Game - If on the sidelane and the other guardians are alive, push walker and steal enemy camps/boxes. Midlane focus on keeping your guardian healthy.

2) Armors - Buy just one

Deadlock Item

II

Enchanter's Emblem

Preferred option

Deadlock Item

II

Battle Vest

Heavy gun lane

2) Turret Prep

Deadlock Item

III

Active

Heroic Aura

Core mid game item - never not buy this

2) Make gun do more than 0 dps

Deadlock Item

II

Titanic Magazine

More firerate needs more ammo to avoid reloading

Deadlock Item

III

Active

Cultist Sacrifice

For farming and walker pushing

3

Late Game - Work together with the gun carries on your team to deliver swift objective / midboss destruction.

3) Turret Core

Deadlock Item

IV

Healing Tempo

The Power Spike

Deadlock Item

III

Superior Cooldown

Get this when you need to get medicinal specter out more often

Deadlock Item

III

Rapid Recharge

Delay for counter items when necessary

3) Finishers

Deadlock Item

IV

Transcendent Cooldown

Only get this once you have a few items with cooldown, otherwise S.Cooldown is good enough.

Deadlock Item

IV

Boundless Spirit

beeg specter, stronk turmnent, almost decent barrage

3) Echo Heroic Aura

Deadlock Item

III

Active

Healing Nova

Secondary Heroic Aura once Healing Tempo acquired.

4

Long Game - Choose what you need to survive.

4) Anti-Bullet

Deadlock Item

IV

Plated Armor

vs Haze, Infernus

4) Anti-Spirit

Deadlock Item

III

Greater Expansion

beeg specter, sniper turret

Deadlock Item

IV

Escalating Exposure

Good for the resists, and boosts turrets/barrage a little bit, too

EGO

For questions or feedback, find me on the Deadlock discord or twitch.tv/zippydasquirrel

Current Experiments

Items I'm playing with this current patch to see how viable they are

Deadlock Item

II

Opening Rounds

cheap gun buff + spirit power? Hmmmm

Deadlock Item

I

Headshot Booster

POKE INFERNUS TO DEATH

Deadlock Item

III

Active

Alchemical Fire

ivy tink she so hot wit her kudzu well YOU aint special ivy I cn do *hic* i can aoe stuff too you stone bish

Deadlock Item

III

Fortitude

MY BELOVED I PROMISE I WILL FIND A SPOT FOR YOU AGAIN

Deadlock Item

III

Radiant Regeneration

When turrets spammable, this give big healum

Spooky ghost

boo

Deadlock Item

IV

Active

Ethereal Shift

Happy Halloween :)

Ability Point Order

Mini Turret

Medicinal Specter

Spectral Wall

Heavy Barrage

1

1

2

5

2

1

5

2

1

2

1

2

1

1

2

1

2

1

Best McGinnis Builds – Deadlock Hero Guide | Deadlock Coach