Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Throw them around :)
with my build you can win any game...
unless you screw it up
You can delay leveling your ult to T3 if you want
bigger damage on flog.
You don't have to buy things in exact order, adapt to the situation and ruin their day
I
Sprint Boots
get this once you decide to roam/if you want to buy trophy collector soon.
I
Imbue
Mystic Expansion
put on 4
II
Imbue
Compress Cooldown
you can get this or expansion, depending if you want faster or larger ults
I
Active
Healing Rite
usually rushing extra spirit+extra regen is a much better play since you won't be forced to hide away in the corner, but sometimes you need that quick boost of heal.
II
Enchanter's Emblem
Good againts spirit damage plus it also gives you sweet bonuses for staying above 65% HP.
I
Extra Regen
You can buy this+improved spirit early for 6.5/s regen if you see lane with a lot of spam, like lady geist.
I
Monster Rounds
If you can't get too many kills/assists you can grab monster rounds to farm better.
II
Active
Guardian Ward
can save your ass in a pinch.
I
Restorative Shot
Pretty consistent way to heal during lane. Improved spirit+spring boots+extra regen should be enough, but if you need more you can pick this up.
Buy in any order you want, whatever is needed more buy it first. Scroll down for tips ;) Basically core
III
Trophy Collector
Really good item on lash, you get a lot of kills/assists so this will help you get spirit burn and other items quicker, try to dely selling it for as long as possible.
III
Rapid Recharge
Getting it faster isn't terrible right now
III
Active
Majestic Leap
Can skip this if you're not going for more ults or if you REALLY need damage
III
Imbue
Surge of Power
Maybe if you want more damage. If you get it skip majestic leap so you have slots for other items.
II
Weapon Shielding
I usually don't pick these up, but if you're struggling you can get resists
II
Spirit Shielding
I usually don't pick these up, but if you're struggling you can get resists
III
Bullet Resilience
I usually don't pick these up, but if you're struggling you can get resists
III
Spirit Resilience
I usually don't pick these up, but if you're struggling you can get resists
IV
Active
Vortex Web
Use before ulting and as it's falling down start your ult. Get this if you want big ults (4-6 man) with people getting stuck it's hard to get more than 3 people without vortex web.
IV
Imbue
Mystic Reverb
Pretty good item, also lets you proc spirit burn much easier, don't have to buy it, but if you don't want to go for more ground strike oriented playstyle get it.
IV
Active
Refresher
Usually not that useful, but getting it once enemy is at your base you can quickly buy it to use your ult twice.
IV
Active
Unstoppable
Can be good if you're trying to ult more and they're just stunning you a lot, and on top of that you can't be debuffed which is broken.
II
Active
Slowing Hex
Get it if you want to go with vortex web/mobility heroes give you a lot of trouble.
III
Active
Debuff Remover
bebop's on enemy team? Fuck that guy, buy this to ruin his double bomba
I
Rebuttal
Use this if you want to make viscous's life a living hell
IV
Plated Armor
if enemies have gun damage that causes you trouble, also works great against infernus.
II
Healbane
get this if you struggle against heavy life steal, but spirit burn is overall better at doing this job.
IV
Witchmail
not a bad item if you're constantly getting bombarded with spirit damage.
IV
Spellbreaker
similar to witchmail but more defensive
II
Reactive Barrier
grab during lane if you're against stuns like bebop or haze, it can save your life quite often
II
Mystic Shot
If you want more gun damage in lane.
II
Active
Restorative Locket
Buy this if heavy spam on lane, like lady geist
Your build probably shouldn't look the same in all of your games besides items in "after lane" you should try and tailour your build with what you need, a lot of debuffs? Buy reducer/remover. A lot of spirit/gun damage? Buy resilience items or 6.4ks. If you don't have your ult on T3 throwing people at walls can be a smart idea since it'll stall them in the air, giving you more time to ground strike. You can actually look around during your ult, so if you have time try and look around to lock in more people for your ult. Don't be afraid to use your ground strike to escape too, being able to quickly come down to the ground and change direction abruptly comes in clutch A LOT. If you need to stall in the air you can try to either wall jump couple of times or heavy melee, it'll make your descent a bit slower. Early game it's a good idea to use wall jumps, corner boosts or just high ground around the map to initiate fights, it'll give you that extra bit of damage which can net you a kill. Your ground strike (1) can scoop people from many places, if ground strike through an enemy they'll follow you to your landing position which can be really helpful against vindicta or talon(careful around curbs when you do that, they can just negate your damage). If you hold your crouch button as you mantle onto a ledge your hero will immidetely do a slide, which gives you a lot of momentum around the map.
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