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Lash
Dives down to stomp his foes

Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.

Lash
Dives down to stomp his foes

Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.

Description

Top 10 Lash NA. Slam build leaning into movement and a more roamer playstyle. I stream this build on twitch.tv/miradl_.

Item Build
Laning Core

Pick at discretion.

item
Hollow Point Ward
500

Offers huge damage early with spirit power and the 26% weapon buff.

item
Enchanter's Barrier
1250

Spirit shield + a huge early spike for our damage scaling. Sell late mid game for slots.

item
Extra Spirit
500

Strongest choice early for spirit damage.

item
Extra Stamina
500

Early schoovement. Rush early if dealing with warden/haze or other slowing picks.

item
Mystic Burst
500

More burst on the slam.

item
Extra Charge
500

Buy 2nd or 3rd if you see potential dive opportunity.

item
Active
Cold Front
1250

This should be your second T2 item.

I do not want die.

item
Extra Regen
500

If you need to freeze lane and heal.

item
Restorative Shot
500

Super useful for trading in early lane because of bullet health and the heal on hit.

Tempo Picks

item
Healbane
1250

Lets us take 1v1s with a sustain healburst on kill.

item
Fortitude
3500

If we got a lead and our lane was won this is an extremely versatile tool for entering midgame. It allows us to have constant map presence.

Mid Core

After Improved Spirit Buy Majestic or Warp.

item
Mystic Shot
1250

More damage from our gun.

item
Superior Stamina
3500

First T3 gives us insane movement.

item
Active
Alchemical Fire
3000

Huge active to punish poor positioning. Also huge for our ultimate.

item
Improved Spirit
3500

Line this purchase up with maxxing your 1. This is gonna give us a giant scaling burst for our slam.

item
Improved Burst
3500

Burst on our max slam for giga damage.

item
Improved Cooldown
1250

We get our buttons up quicker.

item
Mystic Reverb
6000

Imbue on 1 for big slamma. Inbue on 3 for aoe CC and very large flogs.

Movement

Pick 1

item
Active
Warp Stone
3000

I prefer this to ML because I have it up when I need it. Super useful for gap closing, escaping, ulting, setting up slams.

item
Active
Majestic Leap
3000

Great item for slam Lash but I think it offers less consistency than Warp Stone.

Late

Subjective Picks.

item
Crippling Headshot
6000

If they have heavy spirit resist.

item
Active
Unstoppable
6000

If they are shutting your dive and ults down with cc.

item
Superior Cooldown
4250

Imbue on our ultimate but rare purchase.

item
Diviner's Kevlar
6000

Optional pick for ultmaxxing.

item
Mystic Slow
4250

Make our alchemical fire extremely dangerous for them alongside just debuffing enemies.

item
Improved Bullet Armor
4250

Bullet damage.

Utilities

Check annotations for matchups. Left to Right in terms of Buy Frequency.

item
Active
Restorative Locket
1250

The best laning defensive tool in the game with crazy burst healing.

item
Debuff Reducer
1250

Safest buy in the game never really a terrible option.

item
Active
Debuff Remover
4250

Safest active choice in the game very useful on our counters.

item
Bullet Armor
1250
item
Active
Silence Glyph
3000

Good for securing kills and cancelling ult usage. CANNOT BE USED ON CHANNELING ABILITIES.

item
Active
Ethereal Shift
3000

Tool that allows you to buy time for your team to bail you out and also dodge scary abilities.

item
Active
Knockdown
3000

Vindicta/Talon

item
Active
Slowing Hex
1750

Rare choice but if we need to shut down movement abilities.

item
Active
Rescue Beam
3000

The dumb dumb beam. Shockingly underrated.

item
Active
Metal Skin
3000

Haze.

Ability Point Order

Ground Strike

Grapple

Flog

Death Slam

1

2

1

5

2

1

2

5

1

2

5

5