Deadlock CoachDeadlock Coach
Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is specifically formulated around Arctic Beam and Healer.

Item Build

Stage 1: Starting out

Buy according to what you need! (If you're struggling hard, upgrade T2 nade first for heal)

Optional Laning Kit

Deadlock Item

I

Extra Regen

If you need it earlier than expected (You usually buy this for Healing Booster)

Deadlock Item

I

Restorative Shot

If you need EVEN more heal early on

Deadlock Item

I

Mystic Burst

This can help buff nade often in case you need nade more than beam in lane

Deadlock Item

III

Trophy Collector

High risk (team dependent), high reward (many different buffs+ passive soul income)

Deadlock Item

III

Active

Cultist Sacrifice

If you lose a lane too hard this can help you quickly farm back up

Stage 2: Healing Items

Choose 1 or 2, depend on what your team need

Deadlock Item

II

Active

Guardian Ward

Can give someone's a quick extra boost

Deadlock Item

III

Active

Rescue Beam

This let you pull someone out of the mud

Deadlock Item

III

Active

Healing Nova

Better for deathballing and teamfights

Stage 3: Become Stronger

Enhance your beam's damage and debuffing capabilities

Deadlock Item

IV

Transcendent Cooldown

This should be your first T4 item as it helps with Rescue Beam's cooldown greatly

Deadlock Item

III

Superior Duration

If you need more duration for dome

Deadlock Item

IV

Escalating Exposure

Your beam can build stacks easily and deal even more damage

Stage 6: Become the Strongest

Maximize damage and support

Deadlock Item

IV

Spirit Burn

Your Beam at Tier 3 upgrade can easily proc this item if you beam a group of enemies

Deadlock Item

IV

Boundless Spirit

Generally not as needed, but comes in handy in super late games

Deadlock Item

IV

Healing Tempo

Boosts your heal and gives a nice boost to gunners

Deadlock Item

IV

Active

Divine Barrier

Really strong support item that compliment well with Rescue Beam

Extra Stage: Endurance Training

If you need to last longer in a fight

Deadlock Item

IV

Active

Infuser

A massive boost to sustain and a bit of spirit power

Deadlock Item

III

Spirit Resilience

Too much Spirit damage?

Deadlock Item

III

Bullet Resilience

Too many bullets flying toward your direction?

Deadlock Item

III

Counterspell

If enemy team has a ton of burst spirit damage, this can be really useful

Deadlock Item

III

Active

Debuff Remover

If the debuffs become unbearable or there're life threatening ones, buy this

Deadlock Item

III

Active

Warp Stone

You need to escape from specific enemies

Deadlock Item

IV

Spellbreaker

Greatly reduce spirit damage

Deadlock Item

IV

Plated Armor

Gunners' middle finger

Deadlock Item

IV

Juggernaut

Helps debuffing enemies' fire-rate

Deadlock Item

IV

Active

Scourge

Grants someone microwave property + 40% spirit armor

Extra Stage: Utility Training

If you need more tools against specific enemies

Deadlock Item

II

Healbane

If enemy has too much sustain early on

Deadlock Item

II

Imbue

Duration Extender

If you need more dome duration early on

Deadlock Item

III

Active

Knockdown

If you need to disable Vindicta, Talon, Seven, Lash

Deadlock Item

III

Active

Silence Wave

Prevents a particularly annoying enemy from using their abilities

Deadlock Item

III

Rapid Recharge

If you need more grenades for heal

Deadlock Item

IV

Active

Curse

"Screw you in particular"

Ability Point Order

Frost Grenade

Ice Path

Arctic Beam

Frozen Shelter

1

1

2

5

2

1

1

2

5

2

5

5