Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.
this is pretty identical to my melee vind build.
you have great movement abilities, + some debuff resist and you are extremely annoying to lock down
run around behind them, jump people w/ insane melee burst, make space for teammates.
use your 2, 3, and bouncepads around map to avoid getting locked down.
Pick two, then colossus, then get the rest
if lategame
if dying
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