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Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Description

This is AndrewChicken's Beam Kelvin build focused on doing big
damage and slowing the enemies to a crawl with his Arctic Beam!
Fly in with the Ice Path and beam the enemies from the sky to
apply debuffs, deal a ton of damage, and set up kills from your
team! (or just kill them yourself!)

Item Build
Early Game

Left to right.

item
High-Velocity Mag
500

Upgrade to Pristine Emblem later.

item
Active
Healing Rite
500

Upgrade to Healing Nova or sell later.

item
Mystic Burst
500

Sell later. This is for early game burst on Frost Grenades.

item
Active
Infuser
500

Sell later. Use before Arctic Beam or Frost Grenade.

item
Mystic Reach
500

Upgrade to Improved Reach later.

item
Extra Spirit
500

Upgrade to Improved Spirit later.

item
Extra Health
500

Upgrade to Fortitude later.

item
Sprint Boots
500

Sell later.

item
Mystic Shot
1250

Keep this around for the rest of the game. More spirit damage on your gun!

Mid Game

Left to right. Can skip around if you're struggling with flex slots.

item
Enchanter's Barrier
1250

Sell later for situational green items.

item
Active
Fleetfoot
1250

Use this during Ice Path or Arctic Beam as needed.

item
Mystic Vulnerability
1250

Upgrade to Escalating Exposure later.

item
Enduring Speed
1750
item
Duration Extender
1250

Upgrade to Improved Duration later. If you're really struggling with flex slots, can buy later.

item
Healbane
1250

Good for anti-healing since you do so much spirit damage! Upgrade to Leech in the super late game.

item
Spirit Lifesteal
1250

Good healing item.

item
Soul Shredder Bullets
1250
item
Improved Cooldown
1250
Late Game

Imbue all onto Arctic Beam. Generally L-R but can skip around

item
Improved Spirit
3500
item
Surge of Power
3000

Imbue on Arctic Beam (3).

item
Fortitude
3500
item
Improved Reach
3500

Imbue on Arctic Beam (3).

item
Superior Duration
4250

Imbue on Arctic Beam (3).

item
Escalating Exposure
7250
item
Pristine Emblem
3500
item
Mystic Slow
4250
item
Superior Cooldown
4250

Imbue on Arctic Beam (3).

Situational

item
Bullet Armor
1250
item
Spirit Armor
1250
item
Improved Bullet Armor
4250
item
Improved Spirit Armor
4250
item
Debuff Reducer
1250
item
Active
Debuff Remover
4250
item
Active
Ethereal Shift
6000
item
Active
Warp Stone
3000
item
Active
Alchemical Fire
3000
Ultra Late Game

If you're super fed and don't know what to buy! Can rush Leech if you REALLY need healing/anti-heal for some reason.

item
Boundless Spirit
9500
item
Mystic Reverb
6000

Imbue on Arctic Beam for extra slow.

item
Leech
7250
Ability Point Order

Frost Grenade

Ice Path

Arctic Beam

Frozen Shelter

1

2

5

1

1

2

5

2

5

1

2

5