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Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Kelvin
Freezes enemies in their tracks

Timely heals and splitting a teamfight properly is the difference between an easy victory or a ruinous defeat. Gliding around slowing enemies gives Kelvin's team the maneuvering advantage to make this happen.

Description

I've tried alot of support and spirit builds, this is my version of those builds simplified

Item Build
Early Spirit

item
Active
Infuser
500

Tends to be my first buy, use before ice beam for dmg increase

item
Mystic Reach
500

Bigger ice bomb and ult

item
Mystic Burst
500

Good early lane damg increase

item
Extra Charge
500

Buy once you almost have t2 frost grenade, big boost in healing capability

Early Gun

item
Monster Rounds
500

helps with lane clear, your job is to confirm souls and heal most of the time

item
Hollow Point Ward
500

with your healing you tend to benifit from this often

item
High-Velocity Mag
500

helps with confirming souls

Early Health

item
Active
Healing Rite
500

Sell once youve got t2 frost nade

item
Sprint Boots
500

Needed for enduring speed, comes in handy later on

item
Extra Health
500

Extra health plus needed for fortitude

item
Healing Booster
1250

Biggest spike in healing, rush this once you have t2 frost nade

item
Extra Stamina
500

Not needed but can be useful

Mid/Late Spirit

item
Improved Burst
3500

Boosts nade dmg, combo with rapid recharge and you can dish out good aoe dmg

item
Improved Reach
3500

This is where you decide on an ult build or grenade build, bigger ult or larger explosion on nade

item
Improved Spirit
3500

Good overall item

item
Rapid Recharge
3500

Gives you 4 nades total, increase in dmg and healing

Mid/Late Gun

item
Active
Fleetfoot
1250

enduring speed, use ice path and fleetfoot = insane movement

item
Kinetic Dash
1250

movement quailty of life item, not needed but youll end up with free gun slots and this fills one

item
Active
Alchemical Fire
3000

Helps with lane clear/obj dmg, throw on ground in ult for nice dmg boost

item
Hunter's Aura
3000

Mainly used to fill slots, good for ults

Mid/Late Health

item
Enduring Speed
1750

Extra movement

item
Fortitude
3500

Not needed but is useful so you dont need to keep going back to base to heal

item
Active
Rescue Beam
3000

Favourite item for kelvin, ice path above teamfights and pull anyone whose low out to heal, can also use to counter a bebop hook

item
Superior Stamina
3500

not needed but can be useful

Upgrades/Flex Slots

Choose between an ult build or grenade spam build

item
Duration Extender
1250
item
Superior Duration
4250

Depends on ult build or not, i like to put this on ice path for good movement but can be put on ult for longer up time

item
Improved Cooldown
1250
item
Superior Cooldown
4250

-5s cooldown on grenade, -10s on ice path or -30s on dome, up to you what it goes on

item
Boundless Spirit
9500

Big increase in grenade dmg

item
Mystic Reverb
6000

Put on grenade for extra dmg and slow, buy if doing grenade build otherwise get refresher for ult

item
Active
Refresher
6000

2 ults, need i say more

item
Escalating Exposure
7250

Grenade, alch fire and ice beam in ult gives alot of stacks on this

Actives

I usually rotate my 4th active depending on who im against

item
Active
Divine Barrier
1250

Good early active, usually buy against bebop and other burst dmg

item
Active
Healing Nova
1750

nice addition to team healing, not needed often but can be a good early option

item
Active
Restorative Locket
1250

If laning against ability spam heroes then buy

item
Active
Debuff Remover
4250

If against damage over time then could be nice, pocket infernus etc, also bebop bombs

item
Active
Metal Skin
3000

Usually buy against a haze, youll find that you get focused down if you are a good support

item
Active
Unstoppable
6000

situational, definitely buy against dynamo

item
Active
Colossus
6000

If youre doing an ult build this is nice to have on hand

item
Active
Curse
6000

Shuts down one person, good for using in dome

item
Active
Knockdown
3000

if your team needs one then can be useful, vindicta, grey talon, seven etc

item
Active
Slowing Hex
1750

Slowing hex with ice beam is a great lane combo, can lead to easy kills

item
Active
Decay
1250

Situational

Ability Point Order

Frost Grenade

Ice Path

Arctic Beam

Frozen Shelter

1

2

1

1

5

2

5

1

2

5

2

5