Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.
Use Goo Ball for damage in the early game, especially
after you get T2. T1 in Punch for displacement and
rotations.
Splatter max second because you do 0 damage without.
Cube max is also good. After Core, buy as needed
I
Monster Rounds
Swap for a Vitality T1 as needed
II
Improved Spirit
Almost makes Splatter feel like it did pre shop update
II
Enchanter's Emblem
Earlier is fine
II
Arcane Surge
Dash jump for bonus damage on Splatter, always for Goo Ball unless you're fucked
III
Active
Warp Stone
Double Goo Ball hit. You should have Goo Ball T5 right around now
III
Torment Pulse
I like this early, helps with farming, really good damage
1-2
II
Debuff Reducer
Especially vs slows or roots. Seven, Warden, Vindicta, Infernus
II
Healbane
I think this is pretty solid, unless you want a Decay
II
Active
Return Fire
Extra damage back vs M1s. A little more offensive than Suppressor
II
Suppressor
I think this item is underrated. The fire rate slow is comparable to Juggernaut, bonus Spirit is rare these days, and Torment Pulse applies this really easily
II
Mystic Vulnerability
If Spirit resist is getting heavy or you now you want EE later
All Semi Optional
III
Tankbuster
Heavily suggest picking this up for damage, but some games it just doesn't work
III
Superior Duration
You don't really care about duration on anything but Goo Ball, but you want the T2 anyway, it's only 1600 more, and it is +6%
III
Greater Expansion
Hard to squeeze in but ability range is REALLY good on Viscous, and with your items
IV
Boundless Spirit
Just got buffed, good with the +25% Spirit shop bonus, 4800 and no slot
IV
Active
Phantom Strike
If they have Bebop, Lash, Seven, Gray Talon, or Vindicta I would buy this. More optional otherwise but still very good against M1s
III
Active
Debuff Remover
If you bought Debuff Reducer, just upgrade it
III
Active
Decay
Actually does a ton of damage and good anti heal. Only problem is that it's single target
III
Active
Knockdown
If you're not getting Phantom Strike and you still need the flyer hate. Or you need it early
IV
Active
Colossus
If you really need to be the tank for the team
IV
Plated Armor
Haze, Infernus, maybe Wraith, Seven. Anyone with on hit stuff
IV
Witchmail
I really like this item, but you can't build it unless they have someone doing consistent Spirit damage
IV
Diviner's Kevlar
Straight health and more time in Goo Ball. Good grab if you're dying too fast
IV
Active
Curse
If they have one person you cannot deal with
IV
Transcendent Cooldown
Honestly seems pretty good on Viscous. Kind of depends on what items you bought tho
IV
Active
Magic Carpet
Might be a sleeper pick right now. Good stats, good mobility, free hits in Goo Ball
IV
Active
Scourge
Really good damage, esepcially if they're heavy on tanky frontliners
IV
Spirit Burn
Feels like a really solid second T4. Antiheal is insane
IV
Escalating Exposure
I wouldn't buy this unless you already have Scourge or Spirit Burn. But then go nuts
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