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Ivy
Sets up a power duo with a lucky ally

Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.

Ivy
Sets up a power duo with a lucky ally

Ivy has disruptive combat tricks that slow and stun enemies. She's most effective when linking up with an ally, empowering her and her ally's guns as well as sharing heals.

Description

i couldn't find zerggy's exploderman so i made my own while also baking in my original playstyle.

Item Build
Laning

Make Sure You Proc AB and Catalyst Before Dashing. Generally L -> R.

item
Rapid Rounds
500
item
Active
Infuser
500
item
Enduring Spirit
500

Makes Up For The Infuser Nerfs...

item
Extra Spirit
500

Slot Fill, Very Good!

item
Extra Stamina
500

Extra Stamina!

item
Mystic Shot
1250

Trust Me, It Works. Catalyst T3 later will give you 400+ damage in a 1v1 since the cooldown is so low.

item
Active
Cold Front
1250

apply afterburn, catalyst, flame dash, coldfront, get a free kill!

item
Spirit Lifesteal
1250

diving tower with this and ur whole combo on a victim lets u survive and kill them.

Ass Lane

item
Active
Healing Rite
500
Early Game Items

No Specific Order

item
Soul Shredder Bullets
1250

even after the additive lifesteal nerf its still good for the price. please do not buy soulshredder headshots.

item
Quicksilver Reload
1250

I know exploderman relies less on AB, but this item is such a big QOL for Infernus + ammo management.

item
Swift Striker
1250

I Know Typical Exploderman Doesn't Bother With Firerate But I Feel Like Infernus' Gun Needs This Ngl

item
Mystic Vulnerability
1250

Sell Extra Spirit for This!

item
Bullet Armor
1250

I like buying both armors.

item
Spirit Armor
1250

I like buying both armors.

Core

RR First

item
Rapid Recharge
3500

Aim to Buy This When You Get T3 Flame Dash.

item
Active
Warp Stone
3000

Warpstone To Catch People With Ur Ultimate.

item
Surge of Power
3000

Imbue on The Dash. Movespeed + Firerate + 37 DPS.

item
Superior Stamina
3500

+12 Spirit and Insane Movement

Hard Sustain

L -> R How Often I Buy

item
Debuff Reducer
1250

devs really thought -4% debuff resist was doing shit to the meta.

item
Escalating Resilience
3000

Better Than Improved IMO. Sell Rapid Rounds For This.

item
Improved Spirit Armor
4250

Good Survivability.

item
Active
Debuff Remover
4250

omg can we nerf this already? lol.

item
Active
Unstoppable
6000

insane item.

item
Improved Bullet Armor
4250

erm... escalating resilience is better.

item
Active
Metal Skin
3000

Vyper, Wraith, Haze. You should be able to evade the regardless.

item
Inhibitor
6000

80K souls carry is destroying your team? say no more.

Utility + Situational + Broken Items

L -> R for how useful they are!

item
Active
Slowing Hex
1750

catch certain heroes.

item
Healbane
1250

Easily Counter Warden Ult.

item
Active
Decay
1250

Broken asf Item

item
Duration Extender
1250

this is for myself. if you want it go ahead lmao but its not very good.

item
Crippling Headshot
6000

Insanely OP Item.

item
Toxic Bullets
3000

Sometimes If Exploderman isn't working I buy toxic over surge of power and call it a day LOL.

item
Mystic Slow
4250

having trouble 1v1ing a gun carry?

item
Ricochet
6000

i got my ass flamed hard for using this in an e6 lobby lmao

item
Superior Duration
4250

troll ass item.

HOW 2 PLAY

Assuming you already know how to play normal infernus, the goal of exploderman builds (in general) is to transform infernus from a late-game carry, to someone who has more impact early-mid. this build heavily relies on the T3 catalyst rush (which is insane lmao). the T3 catalyst gives you 40% damage amp on everything, which is one of the highest damage amp abilities in the game. combine this with the T2 flame dash, you get yourself a billion damage early-game. you don't even need to actually proc afterburn before you dash, it still does shit tons of damage regardless. i also added some firerate items + QSR because i personally like them. in a perfect scenario, the combo to kill someone from full health is: apply your afterburn and catalyst (order doesn't matter), than press ult while dashing into them. before your ult explodes, charge up an un-parryable heavy melee so that you punch them AND gain a little burst of movement incase they might barely make it out. then, you can coldfront / mystic shot. you can keep spamming mystic shots and catalyst's for infinity damage. feel free to make your own edits to this build. there are also some preference items like toxic and duration if you need them. i generally just run with healbane as i usually have all my actives taken up.

dash conservation

the heavy melee ult is very nice in lane, but please DO NOT use your flame dash boost all the time. i know it's instinct to go as fast as possible by holding down W, but it's probably more value to go slower so that you can conserve your duration for when they get back up from your ult. feel free to hold down W though if they're running away like pussies. If they're already stunned, slow, if they are running away, fast! simple

Ability Point Order

Catalyst

Flame Dash

Afterburn

Concussive Combustion

1

2

1

2

5

5

1

1

2

5

2

5