Deadlock CoachDeadlock Coach
Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Description

Infernus build I've been cooking, lots of annotations

Item Build

Early

Put two points into Flame Dash first if it's an easy lane for hitting opponents with it

Lane Optionals

Deadlock Item

I

Active

Healing Rite

Break glass in case of emergency

Core

Generally buy every time but not always in order, get some green items as needed

Deadlock Item

II

Improved Spirit

Help scale our Afterburn and Flame Dash

Deadlock Item

II

Active

Fleetfoot

This plus Burst Fire help solve our mobility issues and lets you slide like crazy for more ammo

Deadlock Item

III

Burst Fire

Fire rate and slide distance are great

Deadlock Item

IV

Ricochet

Spread the burn and debuffs, also lets you turbofarm and clear waves

Deadlock Item

IV

Boundless Spirit

Get earlier if choked on slots

Deadlock Item

IV

Leech

Can get earlier if you need the survivability

Deadlock Item

IV

Escalating Exposure

Good for the spirit resist and to start amping up your afterburn damage in the late game

Deadlock Item

IV

Crippling Headshot

Great item for team play and lets you melt people since you're doing both kinds of damage

Luxury

Deadlock Item

IV

Inhibitor

More debuffs to spread, classic Infernus combo with Ricochet

Deadlock Item

IV

Spiritual Overflow

All the stats are great on Infernus

Deadlock Item

IV

Silencer

Can be good against spirit heavy teams in the super late game, combined with Inhibitor you cripple the enemies spirit damage

Survive

Pick what you need

Deadlock Item

III

Spirit Resilience

Almost always good

Deadlock Item

III

Bullet Resilience

Pick up if they have a lot of gun damage

Deadlock Item

III

Counterspell

Buy if they have a lot of easily blocked abilities that will screw you over like Wraith/Lash/Pocket ult, Seven stun, melee builds etc.

Deadlock Item

IV

Plated Armor

If you want to tank up against m1s

Deadlock Item

IV

Active

Unstoppable

Anti hate crime

Deadlock Item

IV

Active

Infuser

Insane burst survivability and damage, needed since we aren't running Fortitude

Deadlock Item

IV

Juggernaut

Can replace Fleetfoot in the late game if they have a lot of m1s

Deadlock Item

IV

Spellbreaker

Good against high burst spirit damage characters, particulary if they have two or more of GT, Sinclair, Lash, Yamato, Pocket, Calico etc.

Situationals

Deadlock Item

II

Active

Return Fire

If they have Haze/Wraith/Vyper/Gun Ivy/Gun Bebop

Deadlock Item

II

Suppressor

Really good against m1s in the early game

Deadlock Item

III

Rapid Recharge

Good once your Dash is maxed

Deadlock Item

III

Spirit Rend

Good for even more shred in the late game

Deadlock Item

IV

Armor Piercing Rounds

Can be good if they have a lot of Plated Armors

Ability Point Order

Napalm

Flame Dash

Afterburn

Concussive Combustion

1

2

5

1

2

1

1

2

5

5

2

5