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Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Infernus
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Description

Anything in T1-3 is core + Infuser.
Other T4 items aren't quite figured out, experiment around.

Idea of the build is to remover anti heal to get infuser value.
HP stacking seems stronger than resists atm.
twtv/catoniktv

Item Build
T1 - all core - all is in order of average value

Charge later!

item
Extended Magazine
800
item
Mystic Regeneration
800
item
Extra Spirit
800
item
Extra Health
800
Situational / Test

item
Active
Healing Rite
800
item
Extra Stamina
800
item
Active
Rusted Barrel
800
item
Rebuttal
800
item
Rapid Rounds
800
T2 - all core

Usually ordered

item
Spirit Lifesteal
1600
item
Quicksilver Reload
1600
item
Improved Spirit
2400

Earlier if enemy no healing

item
Duration Extender
1600
Situational

Almost always healbane and debuff reducer

item
Healbane
1600
item
Debuff Reducer
1600

Can skip till later

item
Enduring Speed
1600
item
Enchanter's Emblem
1600
item
Backstabber
1600
item
Spirit Shredder Bullets
1600
T3 - all core

No order

item
Fortitude
4000
item
Escalating Resilience
4000
item
Rapid Recharge
4000
item
Superior Duration
4800
After ricochet

item
Toxic Bullets
3200
item
Spirit Rend
4800
Situational

item
Active
Debuff Remover
4800
item
Bullet Resilience
3200
item
Counterspell
3200

VS lash, wraith etc.

item
Active
Warp Stone
3200

VS paradox holliday etc.

T4 - core

Rush infuser

item
Active
Infuser
8000

You can rush this

item
Mercurial Magnum
8000
item
Ricochet
6400
Late game tank options

item
Juggernaut
8000

VS fire rate heros

item
Plated Armor
6400

VS on hit heros

item
Witchmail
6400

VS spirit burst

item
Spirit Resilience
3200

VS lots of spirit dmg

item
Active
Colossus
7200

When you need to be the engage

Test

item
Inhibitor
6400
item
Active
Unstoppable
8000
Ability Point Order

Napalm

Flame Dash

Afterburn

Concussive Combustion

1

2

1

2

5

1

5

1

2

2

5

5