Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
Anything in T1-3 is core + Infuser.
Other T4 items aren't quite figured out, experiment around.
Idea of the build is to remover anti heal to get infuser value.
HP stacking seems stronger than resists atm.
twtv/catoniktv
Charge later!
Buy when max 2 or for QSR
Earlier if enemy no healing
Can skip till later
You can rush this
Napalm
Flame Dash
Afterburn
Concussive Combustion
1
2
1
2
5
1
5
1
2
2
5
5