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Holliday
Bounces about dispensing trick shots

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

Holliday
Bounces about dispensing trick shots

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

Description

My build for being a complete melee bot https://twitch.tv/shelduntv if you have questions or whatever go ping me @sheldun in the abrams channel in the main deadlock discord

Item Build

PRO TIP:

DO NOT TRY TO HEAVY MELEE AFTER CHARGING SOMEONE UNTIL YOUR CHARGE IS LEVEL 2 - the duration is not long enough and players have time to parry this melee, instead use light melees until that point.

Skill order/AP Explanation

You start with charge and focus on maxxing it as fast as you can to have the most uptime on it as the cooldown is really long, next you go for siphon life as it will help you partially with killing targets with a bit of extra damage, then your ult and finally infernal.

Early Game

If your lane is difficult, put a point into infernal resilience for added health regen to try and stay alive. Grab at least lifestrike from melee items after finished then look at mid game

Deadlock Item

I

Extra Regen

Regen to help you + builds into heal booster later

Deadlock Item

I

Melee Lifesteal

You can start engaging on people in lane when you have this as you can heal back more of the damage you'd take from charging someone

Deadlock Item

II

Melee Charge

Huge damage incoming with this item + builds into crushing fists. Try to time purchasing this with when you get 2 points into charge.

Deadlock Item

II

Backstabber

Started using it because lystic mentioned it, and it's actually pretty good on melee, ambush people a lot easier + bullet res removal + free poke lane. SELL LATE GAME FOR SLOTS

Deadlock Item

I

Close Quarters

Good damage increase for 800 on your melees and builds into PB later. Can buy earlier if melee enemies in lane

Deadlock Item

I

Extra Stamina

Mostly to negate weighted shots' -10% stamina regen later on but also extra movement, can go KDash or mastery later on

Deadlock Item

I

Spirit Strike

Makes your siphon do more damage. Skippable, only really useful w/ high spirit dmg lane partner

Early/Lane Extras

Deadlock Item

I

Active

Healing Rite

1 hp in lane, rescue beam rush nowhere near as good as it was before

Deadlock Item

II

Opening Rounds

If you don't like backstabber being here this is a solid item to replace it with, does good damage. I use the two interchangably.

Deadlock Item

II

Active

Restorative Locket

Sometimes a good buy, especially for ability spam in lane, very good healing

Deadlock Item

I

Rebuttal

Viscous or melee bots in your lane

Deadlock Item

I

Monster Rounds

Clearing waves if you need to clear them fast and go do boxes bc there is no hope of winning ur lane

Deadlock Item

II

Kinetic Dash

Decent choice if you don't want mastery later on, upgrades and helps out gun damage between melees + free reload

Deadlock Item

II

Active

Cold Front

Damage + slow, not entirely needed in this build but another alternative to backstabber

Deadlock Item

II

Active

Slowing Hex

Stops people with movement abilities from using them to get out of your melee range/shuts down certain characters e.g calico, shiv, sinclair etc

Trinity of melee items

IMPORTANT (lifestrike 1st)

Deadlock Item

III

Lifestrike

Beefy healing to help you survive alongside siphon life

Deadlock Item

III

Spirit Snatch

Buffs up your melee damage slightly + siphon life to make you heal even more. You can buy mid game items before this if you want

Deadlock Item

IV

Crushing Fists

Biggest damage upgrade, you can start stunning people with 3 consecutive heavy melees. Start heavy meleeing around the map too as it's faster than walking. Can buy mid game items before this too

Mid Game

Weighted + debuff remover = very negligible stun on parry. Rush colossus if you're ahead, makes you tougher to kill. Not ordered, take what you think you need.

Deadlock Item

III

Point Blank

Huge damage + upgrade, you can buy early if your team is struggling to get slots for you to buy other items, otherwise you could get later.

Deadlock Item

III

Weighted Shots

Debuff resist, stamina recovery is offset by extra stamina from earlier + good damage/spirit resist

Deadlock Item

III

Active

Debuff Remover

Core active for you to have, cleanses a lot of antiheal getting applied to you or quite a number of negative effects while giving a free heal. DOES NOT CLEANSE ULTIMATE DEBUFFS

Deadlock Item

III

Berserker

bullet res stat + good damage output

Deadlock Item

II

Healing Booster

Buffs up all healing from siphon + lifestrike, skippable if you don't want it however

Deadlock Item

IV

Active

Colossus

THICCNESS - be a tanky boy, can also use this to bait parries by heavy melee cancelling (see fleetfoot)

Late Game

Take what you need from here, annotations

Deadlock Item

III

Stamina Mastery

Extra movement

Deadlock Item

IV

Witchmail

Faster buttons on your siphon/charge/ult + spirit res

Deadlock Item

IV

Juggernaut

Gun comps w/ fast fire rates

Deadlock Item

IV

Spellbreaker

Heavy spirit dmg

Deadlock Item

IV

Plated Armor

Bullet procs (infernus/mirage/haze etc) + if people start buying armor piercing rounds

Deadlock Item

III

Superior Cooldown

Faster buttons on all of your abilities, makes charge 11 seconds per one

Deadlock Item

IV

Active

Phantom Strike

Take against a comp with a lot of fliers if necessary, 10x better than buying knockdown on Abrams

Situational

Items have annotations to help you choose the correct one

Deadlock Item

III

Hunter's Aura

If you are taking a lot of isolated 1v1s this is literally free damage and makes you even tougher to take on alone. Aside from that, it's an ok debuff in teamfights, wouldn't prioritise it though.

Deadlock Item

II

Active

Fleetfoot

If you are struggling to bait out other people's parries, you can try using this item. While you're moving in heavy melee, press the active and it will cancel the melee.

Deadlock Item

III

Spirit Resilience

Heavy spirit damage on enemy team

Deadlock Item

III

Active

Rescue Beam

Although rushing this in lane on Abrams may not be worth it anymore, this is still a fantastic item you can occassionally build to save people from being picked + heal yourself

Deadlock Item

II

Healbane

If you need just some antiheal

Deadlock Item

IV

Active

Unstoppable

If the enemy team start buying curses or there's just lots of CC in general preventing you from playing the game, pick this up. IT MEANS YOU DON'T GET STUNNED ON PARRY AND CAN JUST HOLD DOWN MELEE

Deadlock Item

III

Active

Warp Stone

Blink to dodge certain abilties like paradox/bebop

Deadlock Item

III

Active

Cultist Sacrifice

This isn't terrible if you are able to be greedy with this and farm. Can sell once you've made profit on it. Purchase at the 8 minute mark if you want the best value from this and eat tier 3 camps

Deadlock Item

III

Counterspell

I don't like this item personally and never buy it but I know some people do so I left it here

Deadlock Item

III

Fortitude

Due to the weapon damage removal I don't think it's worth taking this, but if you find yourself low and needing to re engage a lot you could pick it up I guess?

Deadlock Item

IV

Transcendent Cooldown

Luxury purchase if you have nothing else to buy, includes item cooldowns now

Deadlock Item

IV

Healing Tempo

Luxury upgrade, do not prioritise unless you've bought everything else or you simply have no slots available.

Ability Point Order

Siphon Life

Shoulder Charge

Infernal Resilience

Seismic Impact

1

2

5

1

2

5

1

2

5

1

2

5