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Holliday
Bounces about dispensing trick shots

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

Holliday
Bounces about dispensing trick shots

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

Description

Siphon Bullet

Item Build
Sustain Options

item
Extra Regen
500
item
Active
Healing Rite
500
item
Active
1250
Early

item
Active
Infuser
500
item
Enduring Spirit
500
item
Spirit Shredder Bullets
1250
item
Extra Spirit
500
item
Extended Magazine
500
item
Extra Stamina
500
Early-Mid

Buy an armor before Siphon Bullets if needed

item
Rapid Rounds
500
item
Spirit Lifesteal
1250
item
Active
Decay
1250
item
Mystic Vulnerability
1250
item
Toxic Bullets
3000
item
Quicksilver Reload
1250
item
Siphon Bullets
6000
Choose (Sell Enduring)

item
Spirit Armor
1250
item
Bullet Armor
1250
Late Options

item
Spiritual Overflow
6000
item
Titanic Magazine
3500
item
Crippling Headshot
6000
item
Ricochet
6000
item
Silencer
6000
item
Stamina Mastery
3500
item
Inhibitor
6000
item
Active
Unstoppable
6000
item
Improved Spirit
3500
Survivability

item
Spirit Resilience
4250

wouldn't buy before titanic mag imo

item
Bullet Resilience
4250
item
Escalating Resilience
3000
Situational

item
Burst Fire
3000
item
Active
Warp Stone
3000
item
Healbane
1250
item
Healing Booster
1250
item
Debuff Reducer
1250
item
Active
Debuff Remover
4250

item
Swift Striker
1250
item
Active Reload
1250
item
Berserker
1250
item
Frenzy
7250
item
Active
Fleetfoot
1250
item
Extra Health
500
item
Reactive Barrier
1250
item
Fortitude
3500
item
Leech
7250
item
Active
Metal Skin
3000
item
Suppressor
1250
item
Mystic Slow
4250
item
Duration Extender
1250
item
Superior Duration
4250
item
Escalating Exposure
7250
item
Boundless Spirit
9500
item
Active
Slowing Hex
1750
Ability Point Order

Napalm

Flame Dash

Afterburn

Concussive Combustion

1

2

1

2

5

1

2

5

5

1

2

5