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Haze
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Haze
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Description

Build focusing on split pushing with bullet damage items. Try not to group with your team and provide pressure in side lanes. Farm neutral camps as much as you can to get ahead. After GC, ensure both side lanes are pushing for your team before pressuring enemy base.

Item Build

Lane -

greens in any order, then CQ and HVM

item
Extra Regen
800
item
Extra Stamina
800
item
Sprint Boots
800
item
Close Quarters
800
item
High-Velocity Rounds
800

Early Options -

as needed. RR for snowball

item
Rapid Rounds
800
item
Ammo Scavenger
item
Active
Healing Rite
800

Into Mid Game -

Get as ordered, but get first 6k after Bullet Lifesteal. Remember to sell early 500's to make room if needed later!

item
Kinetic Dash
2400
item
Point Blank
4000
item
Monster Rounds
800
item
Quicksilver Reload
1600
item
Bullet Lifesteal
1600
item
Enduring Speed
2400
item
Bullet Resist Shredder
1600

Fighting End Game -

Usually better when even or ahead. Get to a backliner if possible without inting. First row then second row, order depending.

item
Opening Rounds
1600
item
Burst Fire
4000
item
Active
Warp Stone
3200
item
Glass Cannon
6400
item
Stamina Mastery
4000
item
Leech
9600
item
Berserker
3200
item
Suppressor
1600

Splitting End Game -

Usually better when behind to draw pressure off your team/base. Frenzy/Leech are a one or the other choice, based on slots.

item
Crippling Headshot
8000
item
Hunter's Aura
3200
item
Glass Cannon
6400
item
Frenzy
6400
item
Active Reload
1600
item
Duration Extender
1600
item
Intensifying Magazine
1600
item
Stamina Mastery
4000

Options -

Good situational picks after buying everything else (toxic bullets for healing reduction, for example)

item
Escalating Resilience
4000
item
Toxic Bullets
3200
item
Active
Heroic Aura
3200
item
Bullet Resilience
3200
item
Active
Metal Skin
3200
item
Active
Unstoppable
8000
item
Inhibitor
6400
item
Active
Ethereal Shift
6400

Ability Point Order

Power Slash

Flying Strike

Crimson Slash

Shadow Transformation

1

1

2

5

1

2

5

1

2

5

2

5