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Haze
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Haze
Sneaks in and sprays bullets

When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
50.40

DPS

icon
5.04

Bullet Damage

icon
25

Ammo

icon
10

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
500

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
8.30

icon
0.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

4

Sleep Dagger

icon26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

blot
icon
70
Damage
blot
icon
0.1s
Wake Up Time
icon
0.2s
Min Sleep Time
icon
3s
Sleep Duration
icon
2mm/s
Sleep Movespeed
blot
1
1

Stamina Reduction

blot
2
-12s

Cooldown

blot
5

Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.

Smoke Bomb

icon30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

icon
1.5s
Fade Time
icon
18mm
Spot Radius
icon
2.0mm/s
Invis Sprint Speed
blot
1
5mm/s

Invis Sprint Speed

blot
2

After invis, gain +15% Bullet Lifesteal for 8s

blot
5

Enable Ability Charges and Phase out of the world for +0.5s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

icon
0.2 per stack
Weapon Damage
40
Max Stacks
blot
1

0.39312 Spirit damage and 15% slow for 2s to target every 20 stacks

blot
2

+40 Max Stacks and +5s Duration

blot
5
0.12 per stack

Weapon Damage

Bullet Dance

icon150s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

30%
Fire Rate
blot
icon
6
Spirit Damage
icon
4m
blot
1
6

Spirit Damage

blot
2
-40s

Cooldown

blot
5

+60% Bullet Evasion and
+{s:DanceMoveSpeed}m/s Dance Movespeed

A FATE'S TALE:

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Haze

Each Power Increase grants:

+0.20

Base Bullet Damage

+2.67

Base Melee Damage

+27

Base Health

A FATE'S TALE:

The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.

As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.

Tier
S

Superior

A

Very strong

B

Good

C

Average

D

Below average

F

The worst

Complexity

Easy

Roles
Weapon
icon
50.40

DPS

icon
5.04

Bullet Damage

icon
25

Ammo

icon
10

Bullets per sec

icon
63

Light Melee

icon
116

Heavy Melee

Vitality
icon
500

Max Health

icon
2

Health Regen

icon
0%

Bullet Resist

icon
0%

Spirit Resist

icon
8.30

icon
0.50m/s

Sprint Speed

icon
3

Stamina

Abilities

1

2

4

Sleep Dagger

icon26s

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

blot
icon
70
Damage
blot
icon
0.1s
Wake Up Time
icon
0.2s
Min Sleep Time
icon
3s
Sleep Duration
icon
2mm/s
Sleep Movespeed
blot
1
1

Stamina Reduction

blot
2
-12s

Cooldown

blot
5

Applies -12% Bullet Resist and 40% Fire Rate Slow for 6s on wake-up.

Smoke Bomb

icon30s

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

icon
1.5s
Fade Time
icon
18mm
Spot Radius
icon
2.0mm/s
Invis Sprint Speed
blot
1
5mm/s

Invis Sprint Speed

blot
2

After invis, gain +15% Bullet Lifesteal for 8s

blot
5

Enable Ability Charges and Phase out of the world for +0.5s

Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.

icon
0.2 per stack
Weapon Damage
40
Max Stacks
blot
1

0.39312 Spirit damage and 15% slow for 2s to target every 20 stacks

blot
2

+40 Max Stacks and +5s Duration

blot
5
0.12 per stack

Weapon Damage

Bullet Dance

icon150s

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Spirit Damage.

30%
Fire Rate
blot
icon
6
Spirit Damage
icon
4m
blot
1
6

Spirit Damage

blot
2
-40s

Cooldown

blot
5

+60% Bullet Evasion and
+{s:DanceMoveSpeed}m/s Dance Movespeed

  • 47K

  • 45K

  • 43K

  • 41K

  • 39K

  • 37K

  • 35K

  • 33K

  • 30K

  • 27.5K

  • 25.5K

  • 23.5K

  • 21.5K

  • 19K

  • 18K

  • 17K

  • 16K

  • 15K

  • 14K

  • 12.5K

  • 11.5K

  • 10.5K

  • 9.7K

  • 9K

  • 8K

  • 7.5K

  • 6K

  • 5.2K

  • 4.5K

  • 3.5K

  • 3K

  • 2.2K

  • 1.5K

  • 1.2K

  • 800

  • 400

  • 0

AP

Ability Unlock

Power Increase

Haze

Each Power Increase grants:

+0.20

Base Bullet Damage

+2.67

Base Melee Damage

+27

Base Health