When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
Superior
Very strong
Good
Average
Below average
The worst
Easy
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Status Effect
Damage
Wake Up Time
Min Sleep Time
Sleep Duration
Sleep Movespeed
Removes 1 stamina on wake-up
-12 Cooldown and -60% stamina recovery for {s:DebuffDuration}s on wake-up
Applies -12% Bullet Resist and -40% Fire Rate for 6s on wake-up.
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
Status Effect
Fade Time
Spot Radius
Invis Sprint Speed
Invis Sprint Speed
After invis, gain +10% Bullet Lifesteal for {s:BuffDuration}s
Enable Ability Charges and grants 0.5s of Invincibility
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
Weapon Damage
Max Stacks
0.365602 Spirit damage and 15% slow for 2s to target every 20 stacks
+40 Max Stacks and +5s Duration
Weapon Damage
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Fire Rate
Weapon Damage
Weapon Damage
Cooldown
+60% Bullet Evasion and
+{s:DanceMoveSpeed}m/s Dance Movespeed
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.13
Base Bullet Damage
+1.58
Base Melee Damage
+33
Base Health
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.
As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
Superior
Very strong
Good
Average
Below average
The worst
Easy
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Status Effect
Damage
Wake Up Time
Min Sleep Time
Sleep Duration
Sleep Movespeed
Removes 1 stamina on wake-up
-12 Cooldown and -60% stamina recovery for {s:DebuffDuration}s on wake-up
Applies -12% Bullet Resist and -40% Fire Rate for 6s on wake-up.
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.
Status Effect
Fade Time
Spot Radius
Invis Sprint Speed
Invis Sprint Speed
After invis, gain +10% Bullet Lifesteal for {s:BuffDuration}s
Enable Ability Charges and grants 0.5s of Invincibility
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
Weapon Damage
Max Stacks
0.365602 Spirit damage and 15% slow for 2s to target every 20 stacks
+40 Max Stacks and +5s Duration
Weapon Damage
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Fire Rate
Weapon Damage
Weapon Damage
Cooldown
+60% Bullet Evasion and
+{s:DanceMoveSpeed}m/s Dance Movespeed
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.13
Base Bullet Damage
+1.58
Base Melee Damage
+33
Base Health