A short-ranged assassin, Fathom can slip in and out of combat and win long engagements.
A short-ranged assassin, Fathom can slip in and out of combat and win long engagements.
Initiate fights with Breach + melee.
Melt your victims within seconds.
Abuse reefcancelling to become an omnipresent terror.
This one is here primarily to make harpoon more reliable, but it helps with your other abilities as well.
Who needs to reload anyway?
Shorter cooldown on 3 if you mess up a cancel and you can use your 1 twice if needed.
Can be bought early in lane, but beware of Slork's unusually high pellet spread.
Buy if constantly pressured early in lane. Your ult eventually makes it redundant, but it can be upgraded into Return Fire later.
Ridiculously powerful if you remember to use it.
Can be used instead of Swift Striker.
Enables heavy melee cancelling, but you probably don't need it with harpoon in its current state :)
Can replace Spirit Strike.
This item is STILL busted. Buy as quickly as you can.
Your 1 exists solely to proc this item (and Healbane).
Very good statburger.
Replaces Swift Striker if necessary. Keep both if possible. Once aquired you absolutely melt anyone caught with your ult.
Sometimes you just need it.
Reefcancelling becomes even stronger.
BIG SLORK
Items you shouldn't buy.
You don't need more ammo.
Reefcancelling gives you unfathomable (heh) mobility. Why walk faster when you can literally fly?
Same deal.
You are NOT Abrams. Your "Siphon Life" does not and WILL NOT siphon any meaningful life.
You already have built-in passive regen from ult and insane mobility from harpoon.
Who do you think you are? Infernus?
At the moment, it only affects Scalding Spray. Not worth the slot.
If you need to deal with flyers, your ult is already a great anti-air option.
Scalding Spray
Breach
Reefdweller Harpoon
Lurker's Ambush
1
1
2
2
1
2
1
2
5
5
5
5