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Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Description

Utilizes Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.

Item Build

#Citadel_HeroBuilds_EarlyGame

New players, learn to dash jump and use arcane surge more often.

Early Situational

Read annotations

Deadlock Item

II

Reactive Barrier

Pretty good against Abrams in particular.

Deadlock Item

II

Spirit Shielding

Survive any high spirit burst.

Deadlock Item

II

Active

Restorative Locket

If you are up close more often and wanna be more supportive.

#Citadel_HeroBuilds_MidGame

L - R but learn to buy items according to situation.

Deadlock Item

III

Rapid Recharge

Powerspike item

Deadlock Item

III

Active

Warp Stone

Land a nice knockup from 1 then follow up with a black hole and warp into them to wrap up fights. Good for disengage as well.

Deadlock Item

III

Veil Walker

Got nerfed a bit, but we don't rush it anymore.

Deadlock Item

III

Superior Cooldown

Cooldown priority for more uptime on stomps and black hole.

Deadlock Item

II

Imbue [E]

Duration Extender

Usually without T2 black hole, this can effectively replace it until you can get the boon. Once you do, it's just added benefit anyways.

Alternative Mid Buy

Deadlock Item

III

Headhunter

Extra damage, heal and movement speed if you plan to go for a more stomp into headshot build.

Deadlock Item

III

Active

Heroic Aura

Buy it for any comps that rely on bullet resist shred. Keep your allies up and buff them.

Deadlock Item

III

Tankbuster

True damage stomps.

Deadlock Item

III

Spirit Snatch

I really like the stats and extra stats you can get from the enemy.

#Citadel_HeroBuilds_LateGame

Get what is necessary. No more L - R. Learn to see what you need to counterpick for the enemy.

Deadlock Item

IV

Active

Refresher

Two black holes if the first one didn't had much impact. Be unpredictable with the cooldown. Only refresh when you really need it.

Alternative Late Buy

Good options as well. Pick and choose.

Popular Disables

Definitely Slow Hex and Silence Wave

Deadlock Item

II

Active

Slowing Hex

A really strong disable for most of the cast. Pair with stomp slow and knockup they can't move.

Deadlock Item

III

Active

Silence Wave

Combos really well with any CC in general.

Anti-Heal

Not your job, but if needed.

Luxuries

Deadlock Item

IV

Imbue [E]

Mystic Reverb

Give your stomp the damage and the omega slow after your base stomp slow runs out.

Deadlock Item

IV

Diviner's Kevlar

Maybe? But I don't really think is a good item in general.

Deadlock Item

IV

Witchmail

Any spirit damage that does constant ticks, like Infernus, Pocket, Victor. You can get this.

Possible adds into the builds. (Experimenting)

Deadlock Item

II

Weakening Headshot

1.6k item that shreds their bullet resist. Damn this item is busted.

Deadlock Item

III

Active

Alchemical Fire

I really like the Silence Wave into Stomp + Alchemical Fire for the double resist shred.

Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

5

1

1

2

5

2

1

2

5

5

Best Dynamo Builds – Deadlock Hero Guide | Deadlock Coach