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Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Description

1

Item Build

lane

item
Active
Cold Front
1600
item
Backstabber
1600
item
Battle Vest
1600
item
Extra Stamina
800

early

item
Fortitude
4000
item
Healbane
1600
item
Kinetic Dash
2400
item
Opening Rounds
1600

lane

item
Restorative Shot
800
item
Extra Regen
800
item
Monster Rounds
800

mid game

item
Weighted Shots
3200
item
Active
Debuff Remover
4800
item
Berserker
3200

late

if no flex slots. sell Backstabber>>Battle Vest>>CF>>OP Rounds

item
Siphon Bullets
6400
item
Leech
9600
item
Frenzy
6400
item
Plated Armor
6400

insane against infernus/haze/siphon bullets/if enemies still dont have APR

item
Spellbreaker
6400

good against pocket/lash/viscous/paradox/talon/yamato

item
Juggernaut
8800

buy this only if there is 2+ gun heroes in enemy team

resist

u can buy it any time if need

item
Spirit Resilience
3200
item
Bullet Resilience
3200

situational

item
Active
Return Fire
1600

against gun heroes

item
Counterspell
3200

insane item against pocket/wraith/lash etc

item
Active
Unstoppable
8000

against dynamo/for midboss

item
Rebuttal
800

insane item against melee heroes

item
Armor Piercing Rounds
7200

against plated/50+% resist like viscous/yamato

item
Cheat Death
6400

might be insane in deep late

maybe

item
Sprint Boots
800
item
Enduring Speed
2400
item
Reactive Barrier
1600
item
Close Quarters
800
item
Enchanter's Emblem
1600
item
Spirit Shielding
1600

Ability Point Order

Serrated Knives

Slice and Dice

Bloodletting

Killing Blow

1

2

1

2

5

1

5

2

5

1

2

5