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Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Description

built off how fat murr is

Item Build
1 - Priority

item
Hollow Point Ward
500
item
Extra Charge
500
item
Extra Health
500
item
Mystic Burst
500
item
Extra Spirit
500
item
Enchanter's Barrier
1250
item
Combat Barrier
1250
item
Soul Shredder Bullets
1250
item
Quicksilver Reload
1250
2 - Priority

First flex Surge of Power, second flex Improved Cooldown

item
Rapid Recharge
3500
item
Surge of Power
3000
item
Healbane
1250
item
Berserker
1250
item
Mystic Shot
1250
item
Improved Burst
3500
item
Improved Spirit
3500
item
Fortitude
3500
item
Improved Reach
3500
3 - Priority

Third flex Spiritual Overflow, Fourth flex mystic reverb, Warp Stone situational and sell hollow point ward

item
Leech
7250
item
Spiritual Overflow
6000
item
Boundless Spirit
9500
item
Frenzy
7250
item
Mystic Reverb
6000
item
Spellslinger Headshots
4250
Counters

Dont ignore these, these can be crutial to winning a game!

item
Active
Slowing Hex
1750

Usuefull for calico, lash, pocket, wriath, etc etc...

item
Debuff Reducer
1250
item
Active
Debuff Remover
4250

Bebop bombs, you can also just use your 2 but the can be a nice addition

item
Active
Curse
6000

Good against carries of annoying ults

item
Active
Decay
1250

Good healing reduction

item
Active
Knockdown
3000
item
Active
Refresher
6000
item
Superior Cooldown
4250
item
Active
Healing Rite
500
Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

1

5

2

1

2

5

1

2

5

5