Deadlock CoachDeadlock Coach
Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Dynamo
Locks down the enemy team

Dynamo keeps himself and his allies healthy while waiting for his moment. Few things can warp a team fight more than a well-coordinated use of Singularity.

Description

keeping name as old, easier to remember. whole idea of build is just to stomp.

Item Build

Bottom feeda

'ere we go, 'ere we go, 'ERE WE GO!

Mobsta

We is gonna stomp da universe flat and kill anyfink that fights back!

Deadlock Item

III

Tankbuster

"why buy early?" i have done the math. this is optimal. i do not know why, but it is.

Deadlock Item

II

Imbue

Compress Cooldown

hella more stomps

Deadlock Item

II

Active

Slowing Hex

can skip, but this is an amazing item to keep enemies grounded and prevent them from escaping.

Deadlock Item

IV

Imbue

Mystic Reverb

combos well with tankbuster, try to spread out ur stomps to hit as many reverbs

Deadlock Item

III

Superior Cooldown

its not super important since all we care about is stomps, can skip to echo shard

Deadlock Item

IV

Spirit Burn

either take this or echo shard first. stomp+reverb always triggers this, very good anti-heal. very good.

CALL TO WAAGH!

PICK ONE

Deadlock Item

IV

Plated Armor

good for anti-gun especially with proc items like infernus, haze, wraith, vyper, etc.

Deadlock Item

IV

Spellbreaker

good against high-spirit damage heroes like gray talon, billy, victor, yamato, etc

Deadlock Item

IV

Juggernaut

just stick to the other 2 if you dont know

WAAAAAGH MONGA!

Look at all da strong boyz dat 'ave come to da WAAAGH!

Deadlock Item

IV

Imbue

Active

Echo Shard

now we are coming ulta late game shit.

Deadlock Item

IV

Transcendent Cooldown

cooldowns for reverb and echo shard, basically increases ur dps by a lot

Deadlock Item

IV

Active

Vortex Web

ultra late game, might as well clump them up for your team nicely.

Straggla

(situational, optional)

Deadlock Item

III

Active

Debuff Remover

anything that applies debuffs, like silence wave or slowing hex or mirage stacks, mina stacks, spirit burn, etc. good for escaping too

Deadlock Item

III

Spirit Resilience

good if you take lots of heavy spirit damage

Deadlock Item

II

Active

Return Fire

fuck you haze (return fire's damages it NOT impacted by YOUR bullet resists, so get more)

Deadlock Item

III

Active

Silence Wave

its like a better slowing hex, you can take this over slowing hex if you want.

Deadlock Item

III

Bullet Resilience

good if a lot of/fed gun heroes, works well with return fire

Deadlock Item

II

Suppressor

-65% fire rate with t2 stomp, can skip if no high fire-rate heroes (haze, infernus, vyper, gun ivy, etc)

Deadlock Item

III

Counterspell

your quant isnt enough? saving your teammates gets you killed? get this. use quant for teammates, this for yourself.

Deadlock Item

III

Active

Decay

good in 1v1s or if enemy has a fed player

Deadlock Item

III

Greater Expansion

its nice if you like extra range on ult mostly, not so much on stomps

Deadlock Item

III

Active

Knockdown

good for flyers/cancelling ults (seven ult, mina ult, gray talon flight, bebop ult, etc)

Deadlock Item

III

Active

Disarming Hex

its nice against heroes like wraith especially in this meta as 2 of her abilities depend on her being able to shoot. infernus too, haze, vyper, etc

Ability Point Order

Kinetic Pulse

Quantum Entanglement

Rejuvenating Aurora

Singularity

1

2

5

1

2

5

1

2

1

2

5

5

1

2

5

1

2

5

1

1

2