
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Most well-balanced classic Calico build for comfort play
Build reccomended for expirienced players but has annotations
Updated to latest patch (pre new year)
Nerfs last patch: Everything is slower, 4.8k spirit is worse, Spirit Sap&Snatch worse, 1v1/2v1 kills give more souls, URN IS OP AS HECK, neutrals farm even worse, sinners a bit worse
In order L>R. Sustain as 1-3 item. Situationals (1600) good after first 4 items. Strike and ColdF interchangeable order


I
Extra Spirit
More damage to bombs until seconds wave + slash more heal when you unlock it


II
Improved Spirit
Damage buff + spirit needed for mystic burst + regen


I
Mystic Burst
You buy this pretty late because nerfs (harder to trigger). Still nice buy. Sell later


I
Spirit Strike
6% spirit shred for 800, better than today Snatch (3200 for 11%)


II
Active
Cold Front
Need to take NOW for 4800 threshold (+45 spirit), giving you good damage buff right at buy time.
Melee Prio


I
Melee Lifesteal
Slash +100 heal. Can replace by any other Lane Situational or skip for ImpSpirit if long range lane.


I
Active
Healing Rite
Replacing Melee Lifesteal if need heal


I
Extra Health
More HP > Heal creep heals more + later fortitude


I
Monster Rounds
As Calico it's actually really hard to kill creeps, so this item helps. Can get after first 3 items/instead of melee


I
Rebuttal
Melee city. After parry buffs ALL DAMAGE by 30%, if enemy has melee characters - try to not sell
Try to get at least One T2 item or One T3 Green here after Arctic (if don't need remover)


II
Reactive Barrier
Now has long CD but still good barrier. Abrams/Haze/Billy/Mirage and so on


II
Spirit Shielding
Now has long CD but still dgood barrier. Spirit nukes.


II
Enchanter's Emblem
Better version of Spirit Snatch (kinda)


II
Active
Slowing Hex
Silence against specific abilities, good if you walk with Haze searching for kills/against Shiv/Wraith/Mina/etc


II
Healbane
Antiheal and self heal on kill, only good with Torment Pulse


III
Lifestrike
Either 3-4 item on EASY game where you dominate or NEVER TAKE for normal/hard game. If buy Gets you to 4800 treshold


III
Fortitude
+700 HP if have Enduring, more speed, heal while getting boxes after fight. Good buy after Mid Game


III
Veil Walker
Alternative to Fortitude, enemies see you through walls if use veil in cat form.


III
Counterspell
Block big strong ults with some bonuses. Against Lash/Wraith/Talon/Billy and so on


II
Backstabber
Movespeed/wallhack/small dmg on running enemies, mid/bad item overall


II
Mystic Shot
+100-130 dmg when have enough spirit items, may be useful, only after Torment. Can get Cultist Sacrifice
Get Arctic before Vulnerability if possible


III
Torment Pulse
Power Spike. Consistent close range spirit damage


II
Enduring Speed
In-battle speed and slow resists, good even after nerf


II
Mystic Vulnerability
Just better Spirit Sap after last patch


IV
Active
Arctic Blast
Power Spike. Easy way to put all bombs // Movement abilities cancel // Fast wave clear


III
Active
Debuff Remover
+425 hp and Slowing Hex/Silence/Paradox Wall/Vindicta Rape/Focus Lens counter, goated item
Spirit Snatch is TRASH now, rare pick. FocusL is nerfed too but usable with CD


II
Imbue [E]
Compress Cooldown
53 seconds ULT CD


III
Superior Cooldown
Faster CD for all Abilities and Zipline boost


IV
Transcendent Cooldown
CD reduction for ALL items (Torment/Arctic/Remover/FocusLens/Scourge and barriers)


II
Active
Spirit Sap
Mystic Vulnerability is just better. Only way you are buying this is if you want Focus Lens


IV
Active
Focus Lens
Silence and +30% dmg on Expire after full burst. Countered by Debuff Remover. Recently big nerfed
Recommended T4 items


IV
Juggernaut
Great item overall as an late update to Enduring Speed, makes enemy gunners life harder


IV
Boundless Spirit
Pure damage buff, similar to Spirit burn on it's numbers but always active


IV
Active
Scourge
AOE spirit dmg + resists, good for teamfights, damage recently buffed. Removed only by Curse


IV
Spirit Burn
Antiheal and little AOE dmg, easier push, kinda not good.
Situational late game items


IV
Active
Ethereal Shift
Nerfed last patch: X2.2 cooldown. Nerf is REALLY big so item is not prio BUT still good vs silence/control


IV
Spellbreaker
Spirit Nukers + Debuffs, the best T4 green item


IV
Active
Curse
Ability cancel, silence for items, all buffs removal. Very strong last patch


IV
Active
Phantom Strike
TP > Light melee > Bombs > Arctic blast > Ult


III
Spirit Snatch
EVEN MORE NERFED LAST PATCH. 8% spirit resist steal on Slash. literally 2% difference for 2400 souls. Just buy Enchanters Emblem
1
2
1
2
5
5
1
2
1
2
5
5