
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Calico uses the shadows to her advantage, weaving in and out of combat to hunt down her enemies one by one.
Classic & one of the most popular Calico builds being reborn many months later. Build is good for both experienced and new players
Heavily based on Vraic build but with my corrections and point of view
Last patch: Scourge is worse but still good
Created by author of "I'm gonna Slash" - [485188]
QOL LOCK AUTOMATICALLY UPDATES BUILD WHEN LOADING GAME I DONT WANT TO SPAM
Basically L>R. Cat T2 - always full hp /gank half hp /take boxes & rotate


I
Melee Lifesteal
Always first item. Always sell first when no slots


II
Stalker
Take second if pussy enemies hard to slash. Sell only hyperlate


I
Spirit Strike
Take second if close range lane with positive trade to you


II
Trophy Collector
Take when you see potential kills, delay if passive lane. After buy - participate in every fight


II
Active
Cold Front
AOE burst damage + wave clear, core item


III
Spirit Snatch
More dmg + spirit spike, 9k - maxed ult


III
Hunter's Aura
Replace with 1.6k items if good aim, take this if aim sucks/enemy many gun chars


III
Active
Dispel Magic
Can just ignore if dominate, best calico green but can be replaced with other green T3


I
Rebuttal
Melee city. Sell only for T4 items


I
Active
Grit
If can't trade positively
prio buys


IV
Active
Arctic Blast
Good CC + 100% bombs + insta wave clear + bombs maxed


II
Improved Spirit
Small raw dmg


IV
Boundless Spirit
Raw damage for everything, delay if very behind
No order. Buy % dmg items if behind/fat enemy, raw dmg if ahead


II
Mystic Vulnerability
Raw dmg + buy Escalating if slot locked


IV
Active
Scourge
AOE % dmg. Weaker than before but Boundless makes same dmg, dominate delay


III
Tankbuster
% dmg. Torment vs Tankbuster, read below. Skippable. +300~ dmg, better late/vs res


II
Imbue [E]
Compress Cooldown
Need that ult to play the game


III
Superior Cooldown
Faster CD for all Abilities and Zipline boost, good buy earlier if dominate so can kill more


IV
Spirit Burn
Raw dmg. Procs from mystic shot + tankbuster, around 400 more dmg + antiheal


IV
Escalating Exposure
Raw dmg but for long fights. Big damage "amplifier", stronger from TransCD


IV
Transcendent Cooldown
Buy when have 4 actives/slot locked. CD reduction for 8+ items ignoring Tankbuster
max. 1


II
Reactive Barrier
Scales with spirit, better than shielding if boundless + get indom super late


II
Healbane
Get if many heals / teamates can't buy


II
Debuff Reducer
Only item VS hard control and dot's other that Dispel + lategame spellbreak


III
Active
Metal Skin
Pure gun damage enemies (Silver/Venator/Warden) or take Disarm instead


III
Veil Walker
More damage + heal while roam, take if dominate


III
Counterspell
Block big strong ults, op item
At least one


II
Active
Slowing Hex
Good buy in every single game, after any 4.8k invest


III
Active
Silence Wave
Raw dmg + VS Geist/Mina/Pocket/Ivy/Viscous/Haze/Vyper/Doorman/Bebop/Yamato/Wraith


III
Torment Pulse
Raw dmg. Torment vs Tankbuster, read below. Vs close range/on long fights/low ranks


IV
Active
Focus Lens
Late game replace for SlowHex/Silence. From 500 to 1000 more dmg based on enemy items
Hyper late options


IV
Indomitable
Compy. Take if enemy low on CC, bad if many


IV
Active
Divine Barrier
Lategame replace for Dispel Magic


IV
Spellbreaker
VS spirit burst or if slot locked


IV
Plated Armor
Good VS gun chars with low firerate, bad vs vyper/wraith


IV
Juggernaut
VS moveslow/slow firerate enemy


IV
Imbue [E]
Active
Echo Shard
TESTING ITEM COMBO!! Slash >Arctic >Bomb >Echo >Bomb, will do around 1k~ more dmg


II
Mystic Shot
OP item. Cold front dmg on one shot, train ur aim Take SSB afterwards or replace both with Hunter


II
Spirit Shredder Bullets
Spirit Raw dmg + Gun invest, sell late or Rend


II
Active
Split Shot
molecule31 item


III
Spirit Rend
Buy lategame if think will finish soon
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