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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Description

This build is recently inspired a lot by Watodile and Millichip. It's meant to be lean on slots so you're always able to get online!

I really do not play Bomb Bebop that often these days. I prefer Bomb/Punch Hybrid. If you are interested in that, the build ID is 270762

Item Build

#Citadel_HeroBuilds_Early

Left to right. Aim for 20-40% bomb dmg at 10 mins. Use Ult to push other Guardians and take Tier 3 camps at 8 mins

Bomb 'em

Aim for 60-80% bomb dmg at 20 minutes

Deadlock Item

IV

Imbue

Active

Echo Shard

You know this guy

Deadlock Item

IV

Spirit Burn

Great for healing reduction

Deadlock Item

III

Active

Silence Wave

Silence enemy abilities so they can't get away

Deadlock Item

III

Tankbuster

Even more bomb damage

#Citadel_HeroBuilds_LateGame

Buy whatever you think you might need

Deadlock Item

III

Stamina Mastery

Who doesn't like more stamina

Deadlock Item

III

Active

Warp Stone

Good for Ult positioning and escapes

Deadlock Item

IV

Juggernaut

Good against gun characters

Deadlock Item

III

Spirit Snatch

Good for increasing your tankiness when you land your combo

Deadlock Item

III

Superior Cooldown

Cooldowns are life man

Deadlock Item

IV

Imbue

Mystic Reverb

Even more bomb damage

Deadlock Item

IV

Transcendent Cooldown

Cooldown all your actives faster = More bombs

Survival

Look at incoming damage for the last five minutes if you keep dying

Counters

Buy these depending on the game state

Deadlock Item

II

Healbane

Good if you need heal reduction earlier than you can buy spirit burn

Deadlock Item

III

Active

Debuff Remover

Good against Infernus, spirit burn, slows, etc.

Deadlock Item

IV

Spellbreaker

Good against burst damage like Lash, Yamato, Pocket, etc.

Deadlock Item

II

Active

Slowing Hex

Buy this first or second in lane if you're facing enemies which can teleport to dodge bombs, especially Dynamo

Deadlock Item

III

Active

Decay

Good healing reduction and procs Spirit Burn!

Deadlock Item

III

Active

Knockdown

Good against Lash, Vindicta, Seven, etc.

Tip #1

Buy Slowing Hex first or second in lane if you are facing laners who can dodge and deny you bomb stacks

Tip #2

Combo is as follows: Hook, Uppercut, Bomb, Echo, Bomb, Ult

Tip #3

Don't be afraid to buy counters or survival items if you think you need them. Better to be alive getting bomb stacks slowly than dead in base after all

Tip #4

Play around your team, push guardians with your ult, etc. You will probably not be 1v1-ing a lot so you need to be able to play around your team, farming hooks, kills, assists, and stacks

Ability Point Order

Exploding Uppercut

Sticky Bomb

Grapple Arm

Hyper Beam

1

2

1

1

2

1

2

5

5

5

2

5