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Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Bebop
Hooks an enemy for a knockout combo

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Description

:)

Item Build
early game

generally left to right

item
Extra Regen
800
item
Mystic Expansion
800
item
Extra Stamina
800
item
Extended Magazine
800
item
Quicksilver Reload
1600
item
Opening Rounds
1600
item
Weighted Shots
3200
item
Titanic Magazine
2400
mid

generally left to right but armors whenver feels needed

item
Fortitude
4000
item
Bullet Lifesteal
1600
item
Active
Fury Trance
4800
item
Burst Fire
4000
item
Active
Blood Tribute
3200
item
Active
Vampiric Burst
8000
against bullet res

item
Armor Piercing Rounds
7200
late / armors / counter items

item
Active
Silence Wave
4800
item
Active
Curse
6400
item
Counterspell
3200
item
Spirit Resilience
3200
item
Bullet Resilience
3200
item
Active
Capacitor
9600
item
Silencer
6400
item
Inhibitor
6400
item
Spellbreaker
6400
item
Active
Focus Lens
6400
item
Stamina Mastery
4000
Ability Point Order

Exploding Uppercut

Sticky Bomb

Grapple Arm

Hyper Beam

1

2

1

2

1

2

5

5

5

1

2

5