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Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

Building every item in order is fine but especially as you get more comfortable you should buy based on the game and personal preference. The build is made to be accessible to new players but is also very good at "high mmr". I took a break from the game but the build should still function well with minimal changes.

Item Build
core 500s

geist's 500s are flexible but these are always great

item
Mystic Burst
800

Buy this asap, it just adds 35 damage to your bomb.

item
Restorative Shot
800
item
Sprint Boots
800
item
Enduring Spirit
item
Mystic Expansion
800

Mostly a "nice to have", if you want to build Suppressor/Mystic Slow you can skip

optional laning items

sell later

item
Active
Healing Rite
800
item
Headshot Booster
800
item
Extra Regen
800
item
Monster Rounds
800
damage core

item
Active
Fleetfoot
1600

Move fast, don't get slowed when shooting, all around good item. Buying it early makes your rotates faster.

item
Mystic Vulnerability
1600
item
Spirit Shredder Bullets
1600
item
Compress Cooldown
1600
item
Berserker
3200
defensive core

item
Spirit Armor
item
Enduring Speed
1600
item
Bullet Armor
item
Healing Booster
2400
mid-lategame core

build cooldown items and get tanky

item
Tankbuster
4000

You can build it even sooner as long as you have T2 Bomb, it will basically always proc it.

item
Leech
9600

Your best item.

item
Spirit Resilience
3200

You take significant self damage so buying more spirit resist is important.

item
Superior Cooldown
4800

Imbue on 1 (Bomb), also OK on 3 (Malice)

item
Spiritual Overflow
6400
item
Bullet Resilience
3200
super lategame

sell mystic reach

item
Mystic Reverb
6400

Imbue on 1 (Bomb) - Improved Burst proc feeds into the Reverb damage. 3 (Malice) also OK for more consistent slows

item
Escalating Exposure
8000

More damage more spirit resist

item
Soul Rebirth

This item got nerfed, but it's still great lategame as you can die and ult after for huge swings in teamfights

optional / lategame

sell your remaining 500s for these

item
Suppressor
1600

Good early vs. left clickers

item
Mystic Slow
1600

Probably her best non-core spirit item, just gives some utility to your bomb pool.

item
Active
Ethereal Shift
6400

Very good post-buffs. Also Ethereal Shift DOES NOT CANCEL LIFE DRAIN

item
Active
Return Fire
1600

Buy vs. left clickers (Haze)

item
Healbane
1600

Buy vs. healing.

item
Debuff Reducer
1600

Decent to buy early vs. many debuffs.

item
Active
Debuff Remover
4800

Must buy vs. Decay (and Pocket), and Silence

item
Active
Unstoppable
8000

Buy if you're getting focused by a ton of cc.

item
Surge of Power
4000

Go fast. Put it on 3

item
Active
Knockdown
3200

Buy vs. Seven or Vindicta (or anyone annoying enough)

item
Point Blank
4000

Good armor item if you have flex slots. Stamina, slow, damage, everything here is good.

item
Active
Warp Stone
3200

Warp was a core item before, but now I think Fleet is better, cheaper and comes online earlier. Still good for juking and ulting

item
Active
Metal Skin
3200

Alternative to return fire, usually better but more expensive

item
Frenzy
6400

You can skip bullet armors entirely and just go Frenzy if you want

Generally you want to prioritize the optional items (on the left) over Reverb/EE. Green items are generally best because +%HP is the most valuable. This build also has a thread on Discord if you want to discuss it.

Ability Point Order

Essence Bomb

Life Drain

Malice

Soul Exchange

1

2

1

5

1

2

5

1

2

5

2

5