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Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

New patch nonsense I'm trying out
Annotated and ordered now
Shameless plug - https://www.twitch.tv/bluemanenjoyer
Eternus 6 Abrams Main :D

Item Build

Lane

L-R | Prio the items with resist suited to your lane if needed

Deadlock Item

I

Extra Regen

Infinite health regen off rip, builds into healing booster.

Deadlock Item

I

Melee Lifesteal

Good if you're brawling, skippable for a bit if playing passive (buy vests first).

Deadlock Item

II

Battle Vest

This item is stupidly OP. If necessary, sell this for Bullet Resilience/Plated Armor in order to counterbuild.

Deadlock Item

II

Enchanter's Emblem

This item is stupidly OP. If necessary, sell this later for Spirit Resilience/Spellbreaker/Witchmail in order to counterbuild.

Deadlock Item

II

Melee Charge

Increases your burst damage a lot and gives a small amount of bullet resist.

Deadlock Item

II

Active

Cold Front

Scales with spirit (the thing you buy on this build) and has a slow. Also spirit resist.

Lane Maybes

Deadlock Item

I

Monster Rounds

If you really need to shove waves, turn here.

Deadlock Item

I

Restorative Shot

Good if you're hitting heroes, worse if you're hitting NPCs. Buy when needed.

Deadlock Item

I

Active

Healing Rite

"I am on 0 HP fuck I need to not throw my lane"

Deadlock Item

I

Extra Spirit

Builds into SoP so you could

Deadlock Item

I

Spirit Strike

Builds into Snatch so you could but it's kinda bad

Core

L-R | Needs 2 Flex Slots for all items

Deadlock Item

III

Imbue

Surge of Power

This item is bonkers what were they thinking

Deadlock Item

III

Spirit Snatch

This item is busted as hell on a spirit build still, good scaling, good shred, gives you stats

Deadlock Item

IV

Active

Phantom Strike

Buy warp instead if playing from behind, this item is really good when I've rushed it.

Deadlock Item

III

Superior Cooldown

This gives you a lot more uptime on Siphon Life which I value over Tpulse

Deadlock Item

IV

Transcendent Cooldown

A shitton of important item cooldowns on this build, insanely valuable.

Slot Locked But Have Money

Deadlock Item

II

Healing Booster

Makes your siphon and infernal beefier, Infernal max is 35k

Deadlock Item

III

Lifestrike

A shitload of healing for kinda no reason, just buy it whenever it feels appropriate.

Deadlock Item

IV

Crushing Fists

This is all the weapon damage you need, this item is still incredibly disgusting so buy it whenever.

Movement Supplements

Deadlock Item

II

Active

Fleetfoot

Bullet Resist, nearly 4 movespeed, slow resist, looks good for running people down in tandem with SoP. Also lets you parry bait with HMC. HMC parry baits do NOT suffer the increased cooldown.

Deadlock Item

II

Kinetic Dash

Preferred dash jump buy, weapon investment and fire rate are both good

Deadlock Item

II

Arcane Surge

Juice your Siphon Life more, I dunno

Lategame + Optionals

Deadlock Item

II

Spirit Shredder Bullets

You could do this, I haven't yet but I see no reason why it would be bad

Deadlock Item

III

Torment Pulse

This item is a decent damage increase but while experimenting with Fleetfoot I found it was less valuable. Buy if you want to before getting Transcendent.

Deadlock Item

IV

Active

Ethereal Shift

Buy if you want to act like Pocket IDK item good

Deadlock Item

IV

Active

Scourge

Item very good as a late game cold front replacement, or in general.

Deadlock Item

II

Reactive Barrier

Scales with spirit, restores a stamina, has spirit resist.

Deadlock Item

II

Spirit Lifesteal

I do not buy infuser but pop off king/queen/monarch

Deadlock Item

II

Healbane

Basically the only anti-heal you can buy

Deadlock Item

III

Counterspell

This item is still hella broken, ESPECIALLY on a spirit build

Deadlock Item

III

Fortitude

I don't really buy this but staying on the map permanently could be good and we'll see where my thoughts end up

Deadlock Item

III

Active

Warp Stone

Budget Pstrike for when you're behind

Deadlock Item

III

Active

Debuff Remover

Do I even need to explain

Deadlock Item

IV

Healing Tempo

Late game buy because this build absolutely wants to keep healing booster.

Deadlock Item

IV

Spellbreaker

This item is a lot of debuff resist and spirit resist, also the passive is ok but kinda not really

Deadlock Item

IV

Witchmail

This item went hard in the 1 (one) game I bought it

Deadlock Item

IV

Plated Armor

This is really good against on-hit and gun carries in general, especially because toxic bullets got buffed and Infernus is a menace for no reason.

Deadlock Item

IV

Juggernaut

Potential buy against slows or low firerate M1s

Deadlock Item

IV

Active

Infuser

I do not buy infuser but pop off king/queen/monarch

Deadlock Item

IV

Active

Colossus

This item is a massive stat stick, buy it for slot efficiency and kinda nothing else. An HMC for parry bait purposes.

Deadlock Item

IV

Active

Unstoppable

Monkey mode activated, especially useful as I'm not maxing ult. An HMC for parry bait purposes.

Build will be updated, make sure to refresh occasionally

Experimental Thoughts Category

Deadlock Item

II

Enduring Speed

Movespeed stacking on top of SoP+Fleetfoot could be good, but slot issue.

Deadlock Item

II

Active

Restorative Locket

This item is likely insane in this build because it scales with spirit, but I don't know where to slot it. Maybe an Enchanter's Replacement? But that seems wrong.

Deadlock Item

II

Active

Return Fire

This item is *probably* still okay, but I haven't had a reason to buy it yet. I think it's good against specifically Haze and Vyper.

Deadlock Item

IV

Active

Shadow Weave

I have not tried this yet but it seems like it could be good in combination with Phantom Striking someone. I probably wouldn't buy it.

Ability Point Order

Siphon Life

Shoulder Charge

Infernal Resilience

Seismic Impact

1

1

1

2

2

5

5

2

5

1

2

5