
Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.
Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.
Green Abrams is real.
Adapt. Check your incoming damage. Buy Counters.
This build focus on melee, I upgrade abilities that doesn't require spirit first.
Since melee nerf i tried to make less punch builds,
so check my "Green Abrams the 2nd" and
"Abrams the White".
Phantom Strike and Witchmail are great. Adapt. Sell Sprint Boots later


III
Lifestrike
Your main healing item


I
Sprint Boots
Farm crates


III
Spirit Snatch
Makes your Siphon way better and you tankier to spirit.


III
Imbue
Surge of Power
Makes your Siphon way better and you more of a threat.
Great


I
Active
Healing Rite
buy in lane, upgrade later


III
Active
Rescue Beam
More heal than Healing Nova. If you have other frontliners


III
Active
Healing Nova
Safer heal than Rescue Beam. Just great if they don't have much antiheal.


II
Active
Restorative Locket
If they spam abilities a lot
+ Teleport tools to catch people.


II
Active
Return Fire
Take in lane against gunners, or against overfed gunner with absurde DPS.


IV
Juggernaut
You want to help your team.


IV
Plated Armor
You want to survive gunners.


III
Active
Warp Stone
Can even replace Bullet Resilience if you want it in mid game.


IV
Active
Phantom Strike
You can rush this after Crushing Fists if you want a more aggressive gameplay. Delay Colossus after Surge.


III
Active
Metal Skin
Unreliable
Decay best


III
Active
Decay
Best Anti tank item for Abrams


IV
Siphon Bullets
For long fight. Doesn't works much tbh.
Spirit Strike/Snatch too


IV
Witchmail
A lot of small repeated things deals at least 75 spirit damage late.


IV
Active
Ethereal Shift
Great bonus item + tankyness


IV
Active
Scourge
Great bonus item


III
Active
Silence Wave
long range counter
Only Reactive Barrier works when you get parried
Juggernaut too
Colossus too


IV
Cheat Death
Save your moments, cheat the end, but remember - Death always collects what is owed.


IV
Active
Curse
Anti carry


IV
Active
Divine Barrier
Counter ult debuff like Pocket


IV
Active
Magic Carpet
Fly away


II
Active
Fleetfoot
If you like to HMC or just prefer this item over it's green variant.


II
Enduring Speed
Can be replaced by Fleetfoot
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