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Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

Green Abrams is real.
Adapt. Check your incoming damage. Buy Counters.
Melee kinda suck this patch,
so check my "Green Abrams the 2nd" and
"Abrams the White" builds (less punch).

Item Build

Take in order

Witchmail and Ethereal Shift, are all great. Adapt. Sell Sprint Boots

More Healing

Great

Deadlock Item

I

Active

Healing Rite

buy in lane, upgrade later

Deadlock Item

III

Active

Rescue Beam

More heal than Healing Nova

Deadlock Item

III

Active

Healing Nova

Safer heal than Rescue Beam

Upgrade

+Sprint Boots

Deadlock Item

IV

Healing Tempo

Help your gunners with healing items

Bullet counter

Return Fire first

Deadlock Item

II

Active

Return Fire

Take in lane against gunners. Skip if they don't have gunner

Deadlock Item

IV

Juggernaut

You want to help your team.

Deadlock Item

IV

Plated Armor

You want to survive gunners.

Anti tank

Decay best

Deadlock Item

III

Active

Decay

Best Anti tank item for Abrams

Deadlock Item

IV

Siphon Bullets

For long fight. Doesn't works much tbh.

Spirit counter

Spirit Strike/Snatch too

Deadlock Item

IV

Witchmail

A lot of small repeated things deals at least 75 spirit damage late.

Deadlock Item

IV

Active

Ethereal Shift

Great bonus item + tankyness

Deadlock Item

IV

Active

Scourge

Great bonus item

Deadlock Item

III

Active

Silence Wave

long range counter

Melee counter

Juggernaut too

Counter

Colossus too

Deadlock Item

IV

Cheat Death

Save your moments, cheat the end, but remember - Death always collects what is owed.

Deadlock Item

IV

Active

Curse

Anti carry

Deadlock Item

IV

Active

Divine Barrier

Counter ult debuff like Pocket

More Speed and Slow Resist

Deadlock Item

II

Active

Fleetfoot

If you like to HMC or just prefer this item over it's green variant.

Deadlock Item

II

Enduring Speed

Can be replaced by Fleetfoot

Ability Point Order

Siphon Life

Shoulder Charge

Infernal Resilience

Seismic Impact

1

1

2

5

2

5

1

1

2

5

2

5