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Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

Still Testing This!

Item Build

Laning

item
Monster Rounds
800
item
Extra Regen
800
item
Quicksilver Reload
1600
item
Tesla Bullets
3200
item
Rapid Rounds
800
item
Extra Health
800
item
Active
Cultist Sacrifice
4000

Can Rush Right After Tesla If Easy Lane

item
Extended Magazine
800

Optional Regen

item
Rebuttal
800

Against Viscous Puddle Punch

item
Active
Healing Rite
800

Midgame

Read Supressor Description

item
Titanic Magazine
2400

Sell for Vampiric Or Mercurial In Late Game If You Need The Slot

item
Active
Fleetfoot
1600
item
Enchanter's Emblem
1600
item
Fortitude
4000
item
Escalating Resilience
4000
item
Suppressor
1600

Buy If Enemy Has A Lot Of Gun Dmg, Otherwise Buy Mystic Slow (If you need slow) Or Bullet Resist Shredder (if you need armor shred)

item
Siphon Bullets
6400

Great For Longer Fights, Can Skip And Go Vampiric If You Want

item
Burst Fire
4000

Utility As Needed

item
Counterspell
3200

Buy against Lash or anything you want to parry (Broken Item If Used Right)

item
Active
Debuff Remover
4800

Buy against Haze silence or any disable

item
Reactive Barrier
1600

Late Game

Usually From Left To Right (All Items Have Annotations)

item
Active
Vampiric Burst
8000

Buy This If You Need Heal and fights are very burst heavy.

item
Active
Capacitor
9600

Insane Burst and Slow Vs Viscous, Seven and Any Characters That Have Lots Of Self Buffs

item
Mercurial Magnum
8000

If You Need a DPS Increase But You Do Not Have A Flex Slot.

item
Inhibitor
6400

Buy To Win Any 1v1 and shut down carrys on the other team

item
Active
Unstoppable
8000

Buy If Enemy Has Lots Of CC

Optional Lategame

item
Mystic Slow
1600
item
Bullet Resist Shredder
1600
item
Superior Cooldown
4800
item
Weighted Shots
3200

Buy Instead of Hollow Point or Escalating if you need more spirit/debuff resist!

item
Hollow Point
3200
item
Toxic Bullets
3200

Buy if you need early anti heal (before spirit burn)

item
Armor Piercing Rounds
7200
item
Spirit Resilience
3200
item
Spellbreaker
6400

Ability Point Order

Card Trick

Project Mind

Full Auto

Telekinesis

1

2

1

2

1

1

5

2

2

5

5

5