Deadlock CoachDeadlock Coach
Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

Main Build to be updated. 2/23/25

Item Build
First Fills

rite good most of the time not needed sometimes

item
Active
Healing Rite
500
item
Melee Lifesteal
500
item
Spirit Strike
500
item
Enduring Spirit
500
item
Mystic Reach
500
item
Rapid Rounds
500
item
Hollow Point Ward
500
item
Swift Striker
1250
item
Quicksilver Reload
1250
item
Combat Barrier
1250

This or healbane testing which is better

item
Burst Fire
3000
item
Bullet Lifesteal
1250
item
Active
Slowing Hex
1750

abrahms, infernus, lash, mirage, shiv, wraith. or warpstone buyers

item
Healbane
1250

top 3 left-right, rest by necessity

item
Intensifying Magazine
3000
item
Active
Silence Glyph
3000

Good for basically everyhero

item
Escalating Resilience
3000
item
Berserker
1250

into heavy boolet dmg team

item
Spirit Armor
1250
item
Frenzy
7250

into heavy boolet dmg team

item
Bullet Resist Shredder
1250
item
Crippling Headshot
6000
item
Improved Spirit Armor
4250

not necessary i think, bebop base spirit 15% at max level

item
Active
Curse
6000

if needed. Warpstone, Eshift, Metal skin guarantees kills later. repace hex

item
Lucky Shot
6000
item
Active
Vampiric Burst
6000
item
Duration Extender
1250

longer curse duration .5s

item
Silencer
6000

item
Debuff Reducer
1250
item
Active
Debuff Remover
4250
Category 4

item
Hunter's Aura
3000
item
Sharpshooter
4250

underrated imo, can fry vindicta and talon if uppercut T2 buff is active

item
Improved Cooldown
1250

active CDs

item
Improved Reach
3500

niche scenario for hook range late game

Ability Point Order

Exploding Uppercut

Sticky Bomb

Hook

Hyper Beam

1

2

1

2

1

2

5

5

5

1

2

5