Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.
Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.
Simple Warden Build focused on slowing people down & caging them
Curse -> Slowing Hex -> Flask -> Cage -> Win
Bully your opponent with cages
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Veredeln
Quecksilber-Nachlader
Classic Warden Flask Item, Reloading is sick and twisted and evil
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Aktiv
Fluch der Langsamkeit
Slowing Hex -> Flask -> Cage - Your bread and butter, Main Lane Power Spike
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Veredeln
Mystische Erweiterung
Builds into Greater Expansion & makes getting cages FAR easier
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Nahbereich
Builds into Point Block and is good damage during lane
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Zusätzliche Magiekraft
Extra Damage that builds into Improved/Boundless Spirit - Could get whenever you want
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Experimentelles Magazin
Very good damage during cage and farming - Sell if you have a bajillion dollars
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Aktiv
Schnelle Stiefel
Chasing people down while caging is your main thing
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Aktiv
Fluch
Curse is your LARGEST power spike in this build, as it allows you to kill anyone and get a pick which allows you get more from there. It's also VERY good for general utility outside of caging someone.
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Hemmende Kugeln
Slow one guy in particular - Sell Later, as you get better options
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Aktiv
Kältefront
Close Range Slowing - Build into Artic Blast
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Mystische Verlangsamung
Slow to win, VERY useful with flasks - Builds into Lightning Scroll which is like the item ever
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Kugellebensraub
Healing pretty swag
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Veredeln
Wilde Magnum
HUGE power spike for dealing damage in general & hitting Mystic Slow
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Veredeln
Ansteigende Magiekraft
Power spike that allows you to chase down people with cage after throwing flask, also great for letting you go faster to roam and pick people off
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Schriftrolle des Blitzes
Ult win & keeps the effects of Mystic Slow, so always nice
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Geschärftes Bajonett
Damage up close & since you are always close to people who are caged
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Größere Erweiterung
Cage & Ult Size thumbs up
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Aderlasser
Healing is more swag also extra damage is always nice
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Aktiv
Wirbelnetz
Make Cages even less escapeable, useful with a few other characters
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Magische Sättigung
Fun little option that replaces Intensifying Mag - i hit the juckport 1 trillion$
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Aktiv
Arktische Explosion
If you picked Cold Front and have excess cash
Sell Slowing Bullets if lacking slots for one
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Veredeln
Verlängerte Dauer
Cage Stun Longer to MURDER people
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Überlegene Dauer
Cage Immobilizes longer and so does Curse, makes your life easier
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Veredeln
Abklingzeitraffer
Cage Cooldown, Buy earlier if the cage cooldown is annoying, otherwise just builds into Superior/Transcedent Cooldown
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Überlegene Abklingzeit
Generally great for reducing the cooldown of everything, builds into Transendent
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Transzendente Abklingzeit
Reducing the cooldowns for Slowing Hex/Vortex Web & Curse, which are HUGE
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Aktiv
Niederschlag
Curse Knockdown Cage is EVIL EVIL - Instead of Cold Front/Artic Blast due to active slots
Sell afterwards
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Zusätzliche Regeneration
More Consistent healing than resto shot if you can't hit your shots
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Heilende Kugel
Main Lane Healing Option
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