Deadlock CoachDeadlock-Coach
Warden
Schwächt seine Gegner und bringt sie zur Strecke

Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.

Warden
Schwächt seine Gegner und bringt sie zur Strecke

Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.

Description

Simple Warden Build focused on slowing people down & caging them

Curse -> Slowing Hex -> Flask -> Cage -> Win

BUFFED GUN CAGE & CURSE ITS EVERYWHERE WOOOO

Item Build

Laning [Buy when you feel is right]

Bully your opponent with cages

Deadlock Item

II

Veredeln

Quecksilber-Nachlader

Classic Warden Flask Item, Reloading is sick and twisted and evil

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

Slowing Hex -> Flask -> Cage - Your bread and butter, Main Lane Power Spike

Deadlock Item

I

Veredeln

Mystische Erweiterung

Builds into Greater Expansion & makes getting cages FAR easier (Note : Cage got buffed this is actually EVIL)

Deadlock Item

I

Nahbereich

Builds into Point Block and is good damage during lane

Deadlock Item

II

Experimentelles Magazin

Very good damage during cage and farming

Deadlock Item

II

Aktiv

Schnelle Stiefel

Chasing people down while caging is your main thing

Deadlock Item

I

Zusätzliche Magiekraft

Extra Damage that builds into Surge of Power - Could get whenever you want

Deadlock Item

I

Schnellfeuer-Magazin

Firerate with Cage is always nice=

Rush

Deadlock Item

IV

Aktiv

Fluch

Curse is your LARGEST power spike in this build, as it allows you to kill anyone and get a pick which allows you get more from there. It's also VERY good for general utility outside of caging someone.

Pick if you want

Deadlock Item

II

Hemmende Kugeln

Slow one guy in particular - Sell Later, as you want to start dealing damage

Deadlock Item

II

Aktiv

Kältefront

Close Range Slowing - Build into Artic Blast

Core

Deadlock Item

II

Mystische Verlangsamung

Slow to win, VERY useful with flasks - Builds into Lightning Scroll which is like the item ever

Deadlock Item

IV

Veredeln

Wilde Magnum

HUGE power spike for dealing damage in general & hitting Mystic Slow

Deadlock Item

III

Veredeln

Ansteigende Magiekraft

Power spike that allows you to chase down people with cage after throwing flask, also great for letting you go faster to roam and pick people off

Deadlock Item

III

Aktiv

Raketenstiefel

ult and general mobility is always great

Deadlock Item

IV

Schriftrolle des Blitzes

Ult win & keeps the effects of Mystic Slow, so always nice

Deadlock Item

II

Veredeln

Abklingzeitraffer

Cage Cooldown, Buy earlier if the cage cooldown is annoying, otherwise just builds into Superior/Transcedent Cooldown

Mid Optional

Deadlock Item

II

Kugellebensraub

Healing pretty swag

Deadlock Item

III

Hohlspitz-Kugeln

Gun Damage <3

Deadlock Item

II

Mystische Kugel

Could also even be bought in lane if you want

Deadlock Item

II

Veredeln

Verlängerte Dauer

Cage Stun Longer to MURDER people

Deadlock Item

III

Überlegene Dauer

Cage Immobilizes longer and so does Curse, makes your life easier

Upgrades

Deadlock Item

III

Feuerstoß

Sliding to concerve ammo, dealing more damage, chasing people down better, always fun

Deadlock Item

III

Geschärftes Bajonett

Damage up close & since you are always close to people who are caged

Deadlock Item

III

Überlegene Abklingzeit

Generally great for reducing the cooldown of everything, builds into Transendent

Deadlock Item

III

Größere Erweiterung

Cage & Ult Size thumbs up

Deadlock Item

IV

Aktiv

Wirbelnetz

Make Cages even less escapeable, useful with a few other characters

Deadlock Item

IV

Magische Sättigung

i hit the juckport 1 trillion$

Deadlock Item

IV

Transzendente Abklingzeit

Reducing the cooldowns for Slowing Hex/Vortex Web & Curse, which are HUGE

Deadlock Item

IV

Aktiv

Arktische Explosion

If you picked Cold Front and have excess cash

Deadlock Item

IV

Aderlasser

Healing is more swag also extra damage is always nice

Optional Lane

Sell afterwards

Deadlock Item

I

Zusätzliche Regeneration

More Consistent healing than resto shot if you can't hit your shots

Deadlock Item

I

Heilende Kugel

Main Lane Healing Option

Deadlock Item

I

Monster-Kugeln

Extra Minion Damage during lane, could build into cultist

Deadlock Item

III

Aktiv

Kultopfer

Cultist into fight, mainly used for the ability range but extra souls are always nice

Ability Point Order

Alchemistischer Flakon

Willenskraft

Bindungsfluch

Letztes Gefecht

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