Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.
Warden kämpft an vorderster Front, stürzt sich ins Getümmel und hindert seine Gegner daran, effektive Treffer zu landen. Was Warden jedoch für mutig hält, halten andere für leichtsinnig, und wenn er nicht aufpasst, findet er sich leicht in einer misslichen Lage wieder.
A versatile and customizable build focused around Binding Word.
Name is inspired from a funny personal story-- a couple months back, I was in an unbalanced match and playing like dogshit. To keep myself motivated to try, instead of letting the steamroller crush me, I started chanting the chorus of Davil Gilmour's "Rattle That Lock" to myself like a mantra. It was super motivating-- but I was in a discord call with my boyfriend and he called me " a goddamn weirdo" for doing it. My lifted mood was enough to get me to start playing better, and we actually clutched that game. Who's the weirdo now, Em? <3
No order-- I'm your jailer, not your mom.
Mostly for early shields-- Once you get better shields, consider selling for a better Weapon item
Extra damage for when you hunt down your jailed victims
The utility of Fleetfoot is so useful that you won't need to sell this for a long time, if ever
Helps you close the gap between you and your target
Can be sold later, or built into Fortitude.
Keeps you out of danger in the laning phase
Before unlock your ult, you'll need as much self-healing as you can get. Builds into Slowing Hex.
Make your targets put in the work if they want to escape lockdown
Works best when you imbue Flask (1), but Binding Word (3) might also work?
Chase them down to keep them slow-- either to clutch a capture, or slow their escape afterwards
If you decide to run Veil Walker, consider replacing this with Combat Barrier. Otherwise, don't forget to upgrade this!
If you decide to run Veil Walker, consider replacing this with Enchanter's Barrier. Otherwise, don't forget to upgrade this!
Less cooldowns for turning up the heat
Consider rushing this-- ESPECIALLY against the more mobile opponents like Vindicta or Lash
Imbue on 3 (Binding Word) and lock them down more frequently
Make it harder for them to escape
Mostly for early shields-- Once you get better shields, consider selling for a better Weapon item
Great for early game... but Titanic Mag (which this builds into) is kind of "eh" on Warden
Extra slow to keep them in the range of your Binding Word
You can grab this *or* go off-build and grab Active Reload. I just prefer the simplicity of punchin' people
Toxic's bleed puts a healing reduction on your victim. Not nessesary, but very nice if you have the slots
Boosts your fire rate in two ways, and helps you close the gap on your victims. What's not to love?
The ideal all-in-one item-- shields, cooldowns, lifesteal, AND bonus fire rate and Spirit Power while attacking.
Increases Slowing Bullet's proc chance, and the on-kill damage boost can turn victories into steamrolls
Sell Fleetfoot for this-- covers 95% of Fleetfoot's use cases, and does it better
(*left-leaning political comment about how cops do more harm than help*)
Useful if you want hunt down slowed targets, while also preventing the same from happening to you
Emergency shields for yourself or an ally-- plus a little extra ability range to sweeten the deal
...let's be serious for a second. Do you ever *not* buy Healbane?
Great bonuses that help you rotate in-and-out of fights.
An alternative to Enduring Speed-- when skippin' like a dipshit is more imporant than footspeed
I don't usually go for this item, personally, but it has good stats and can be *VERY* fun to pop on an unsuspecting player
(*left-leaning political comment about how the police are leeches*)
Ever since they added veils to every juke room, this item's become a personal must-buy
Gives Binding Word's capture damage a little extra bite. Don't forget to upgrade this into Improved Burst!
Good for keeping them locked down for longer. If you grab this, get Superior Duration too!
More slow than SH, and easier to use, but with less boosts for yourself
Less slow than CF, but affects multiple movement methods
Builds into Mystic Slow
More slowing ensure less escaping
More duration and range. Become a heat-seeking missle that throws chumps in prison.
FUCK YA LIFE, DOUBLE JAIL
Imbue on 1 (Alchemical Flash), or 4 (Last Stand) for most effectiveness
Alchemistischer Flakon
Willenskraft
Bindungsfluch
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