Deadlock CoachDeadlock-Coach
Viscous
Rollt herum und lenkt Kugeln ab

Viscous ärgert seine Gegner durch geschicktes Ausweichen und den strategischen Einsatz von Heilung, sodass er auch den brutalsten Angriffen seiner Gegner standhalten kann.

Viscous
Rollt herum und lenkt Kugeln ab

Viscous ärgert seine Gegner durch geschicktes Ausweichen und den strategischen Einsatz von Heilung, sodass er auch den brutalsten Angriffen seiner Gegner standhalten kann.

Description

"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Item Build

#Citadel_HeroBuilds_EarlyGame

Buy left to right. Monster Rounds will allow you to keep the Troopers at bay, Arcane Surge is used to empower your next ability, Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter!

Deadlock Item

I

Monster-Kugeln

Focus on the Troopers to keep them at bay from your guardian. |Can be sold for a slot|

Deadlock Item

II

Aktiv

Schutzwache

Can be used to help an ally survive a dire situation or to go in! |Upgrade into Divine Barrier|

Deadlock Item

I

Mystische Explosion

Increases the damage of Splatter (1). |Upgrade into: Tankbuster|

Deadlock Item

II

Wappen des Zauberers

Sustain, survival, cooldown reduction & damage! Keep it as long as you can. |Can be sold for a slot|

Deadlock Item

II

Veredeln

Abklingzeitraffer

Reduces the cooldown of your Cube (2) to use it more often! |Upgrade into Superior Cooldown|

Deadlock Item

I

Sprintstiefel

A bit of regen out of combat, while also helping you rotate around. | Upgrade into Trophy Collector |

Extra Starters

Healing Rite later turns into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.

Deadlock Item

I

Aktiv

Heilungsritus

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into Rescue Beam|

Deadlock Item

I

Widerstand

If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!

Deadlock Item

I

Zusätzliche Regeneration

Sustain in lane! |Can be sold for a slot|

Deadlock Item

II

Aktiv

Heilendes Amulett

Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. Can be used on an ally in The Cube (2)!

#Citadel_HeroBuilds_MidGame

Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example! Do NOT use it on someone in The Cube (2), the barrier still takes damage.

Deadlock Item

III

Trophäensammler

As a support, you'll want to get passive soul gain to compensate for how little you'll be able to farm. Sprint speed will allow you to get to your allies faster.

Deadlock Item

III

Aktiv

Rettungs­strahl

Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.

Deadlock Item

IV

Aktiv

Göttlicher Schild

Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...). Do NOT use it on someone in The Cube (2).

Deadlock Item

III

Überlegene Abklingzeit

Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|

Deadlock Item

IV

Transzendente Abklingzeit

Lowers the cooldown of all your abilities, but also your items! Like Divine Barrier and Rescue Beam!

Deadlock Item

III

Magische Einverleibung

Debuff the enemy and buff yourself. Will help your allies deal more Spirit damage. Can be triggered by Puddle Punch (3).

Survival (For yourself)

If you happen to be dying a lot, or simply taking way too much damage, you should consider one (or more!) of those items.

Deadlock Item

II

Waffenschild

Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.

Deadlock Item

II

Magieschild

Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.

Deadlock Item

III

Verstärkte Kugelrüstung

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Deadlock Item

III

Verstärkte Magierüstung

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Deadlock Item

II

Reaktiver Schild

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Deadlock Item

II

Kampfweste

Sustain, survival, fire rate and damage! Sell it during Mid/Late game for stronger resistances if needed.

Deadlock Item

II

Aktiv

Feuererwiderung

Send back some damage that you take. Pairs well with Metal Skin.

Deadlock Item

III

Gegenzauber

Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...

Deadlock Item

IV

Panzerrüstung

Useful against Mina, Infernus and any gun characters.

Deadlock Item

IV

Zauberbrecher

Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!

#Citadel_HeroBuilds_LateGame

You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of Debuffs items below to empower Alchemical Fire with various debuffs if you bought it! You can also consider more damage if you want!

Deadlock Item

III

Panzerschreck

Increase your Splatter (1) and Goo Ball (4) damage by a decent amount.

Deadlock Item

IV

Veredeln

Aktiv

Echosplitter

You'll be able to use The Cube (2) on the same person twice in a row, or two different allies!

Deadlock Item

III

Größere Erweiterung

Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!

Deadlock Item

III

Überlegene Dauer

Increases the duration of all your abilities like the Cube (2), but also your items and buffs like Healing Tempo!

Deadlock Item

IV

Grenzenlose Magiekraft

This empowers your abilities but also Alchemical Fire and some other items!

Deadlock Item

IV

Hexenpanzer

With how much Spirit Damage you take during late game, you'll get some really nice cooldown reduction!

Deadlock Item

IV

Veredeln

Mystischer Hall

A decent slow on your Splatter (1) to help secure kills.

Deadlock Item

IV

Magische Sättigung

The Cooldown reduction granted can come in handy!

Debuff Actives

These will help your team take down strong opponents easily! Read each annotations to know what to pick against who you're facing! Recommendation: Spirit Sap & Silence Wave or Knockdown.

Deadlock Item

I

Aktiv

Rostiger Lauf

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Aktiv

Magieverlust

Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Deadlock Item

III

Aktiv

Verfall

A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.

Deadlock Item

III

Aktiv

Fluch der Entwaffnung

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

III

Aktiv

Niederschlag

Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.

Deadlock Item

III

Aktiv

Welle der Verstummung

Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.

Deadlock Item

IV

Aktiv

Fluch

Useful against: Anyone.

Deadlock Item

IV

Aktiv

Fokuslinse

Silence Wave but on a single target and with more damage.

Deadlock Item

IV

Aktiv

Kondensator

You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, Cheat Death, Scourge and more! Even Bridge Buffs!

Alchemical Fire Debuffs

All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)! Recommendation: Suppressor & Healbane.

Deadlock Item

II

Heilungsfluch

An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.

Deadlock Item

II

Mystische Verlangsamung

Turns Alchemical Fire into a slowing area.

Deadlock Item

II

Unterdrückung

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Reduzierte Kugelresistenz

To reduce the bullet resistance of the enemy even further.

Deadlock Item

II

Mystische Schwachstelle

To reduce the spirit resistance of the enemy.

Deadlock Item

IV

Eskalierende Bloßstellung

Stacks when enemies step in Alchemical Fire. This is mostly to deal more damage by yourself as this only amplifies YOUR damage.

Support Actives

These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner, or Echo Shard for DOUBLE Cube (2)!

Deadlock Item

III

Aktiv

Alchemie-Feuer

The debuffer. Consider some of the items below to make the debuffs stronger!

Deadlock Item

III

Aktiv

Heroische Aura

Useful when your team is gun-oriented!

Deadlock Item

III

Aktiv

Heilungswelle

Consider getting Healing Tempo!

Deadlock Item

IV

Aktiv

Geißel

Use on your frontliner, like Abrams, Victor or Shiv! Useful against Spirit oriented enemies.

Deadlock Item

IV

Aktiv

Wirbelnetz

Throw a SQUID from the DEEP. Useful against: Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Situational & Optional

These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!

Deadlock Item

II

Hemmende Kugeln

Will help your allies with securing kills.

Deadlock Item

II

Schwächender Kopfschuss

Will help your team deal more gun damage.

Deadlock Item

II

Antimagische Kugeln

Provides Spirit Lifesteal against them for you and your allies!

Deadlock Item

II

Mystische Kugel

Useful if you tend to use your Alt-Fire a lot and want more damage.

Deadlock Item

III

Aktiv

Kultopfer

Since you'll hardly farm, this will help you take Tier 3s. Do not buy if you bought Trophy Collector.

Deadlock Item

III

Aura des Jägers

If you tend to be more at the frontline, you'll debuff enemies.

Deadlock Item

III

Magieriss

To lower the enemy's Spirit resistance by a considerable amount.

Deadlock Item

IV

Verkrüppelnder Kopfschuss

Very useful to help your team deal more spirit & gun damage.

Deadlock Item

I

Zusätzliche Ausdauer

Grants you one extra stamina to use! |Upgrade into Arcane Surge|

Deadlock Item

II

Heilverstärkung

Get it if you plan to get Healing Nova & Healing Tempo. |Upgrade into Healing Tempo|

Deadlock Item

III

Aktiv

Teleport-Stein

To either escape or engage. Can be used to redirect Goo Ball (4).

Deadlock Item

III

Aktiv

Metallhaut

Useful especially against Haze, Drifter, Vyper and Wraith.

Deadlock Item

III

Aktiv

Raketenstiefel

Useful to save a teammate when paired with Rescue Beam or rotate around the map a lot.

Deadlock Item

III

Meisterhafte Ausdauer

Can be used to TRIPLE jump in Goo Ball (4).

Deadlock Item

IV

Heilungstempo

Healing Nova will allows you to give the buff to multiple allies!

Deadlock Item

I

Zusätzliche Aufladung

One extra charge of Puddle Punch (3)! |Can be sold for a slot|

Deadlock Item

I

Magieschlag

Lowers the enemy's spirit resistance. Can be triggered by Puddle Punch (3) |Upgrade into Spirit Snatch|

Deadlock Item

I

Veredeln

Mystische Erweiterung

Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|

Deadlock Item

II

Arkane Verstärkung

Dash-Jump before the Cube (2) to increase its duration (More healing), but you can also use it with Splatter (1) to deal more damage!

Deadlock Item

II

Veredeln

Verlängerte Dauer

Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|

Deadlock Item

III

Schnelle Aufladung

More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!

Ability Point Order

Glibber

Kubus

Glibberfaust

Schleimkugel

1

2

1

2

5

1

1

2

5

5

2

5