Deadlock CoachDeadlock-Coach
Vindicta
Schießt ahnungslose Gegner aus der Ferne ab

Vindicta verfügt über die nötige Wendigkeit, um ihre Opfer in aller Ruhe anzugreifen und diese langsam ausbluten zu lassen. Verletzte Gegner sollten unabhängig von der Entfernung vor ihr auf der Hut sein, wenn sie in Erscheinung tritt.

Vindicta
Schießt ahnungslose Gegner aus der Ferne ab

Vindicta verfügt über die nötige Wendigkeit, um ihre Opfer in aller Ruhe anzugreifen und diese langsam ausbluten zu lassen. Verletzte Gegner sollten unabhängig von der Entfernung vor ihr auf der Hut sein, wenn sie in Erscheinung tritt.

Description

This build has a heavy focus on your gun damage, rather than on maxing out Assassinate like other builds. I found Assassinate to be a little inconsistent for revolving a build around, so I made this one instead.

Item Build

Post-Lane

Stay far away, but now you will start to ramp up in damage

item
Zusätzliche Lebenspunkte
800

Excellent survivability boost, upgrades later.

item
Kopfschuss-Verstärker
800

Huge early damage boost, remains useful.

item
Zielfernrohr
1600

Bread and butter for every Vindicta build.

item
Schnellfeuer-Magazin
800

Fire rate upgrade = DPS upgrade.

item
Experimentelles Magazin
1600

This will very nicely ramp up your damage, particularly in teamfights where you can flick from target to target.

item
Zusätzliche Ausdauer
800

Vindicta has less stamina than other characters; this bridges the gap.

item
Abklingzeitraffer
1600

Your Flight will be the main source of your damage, so you want it up as much as possible.

item
Zusätzliche Magiekraft
800

Overall damage increase.

Early Optionals

item
Aktiv
Heilungsritus
800

Use this if you're having a very hard lane where you are forced to back.

item
Heilende Kugel
800

If your lane is tough but you aren't finding yourself going back to base, use this to get a bit of extra healing.

item
Waffenschild
1600

Useful against particularly good Wraiths, Hazes, and Vypers.

item
Magieschild
1600

Useful against Calico, Geist, and others.

Post-Lane

This is where the damage starts to ramp up.

item
Quecksilber-Nachlader
1600

Empty your mag, hit them with a crow, reload instantly.

item
Reduzierte Kugelresistenz
1600

Helps you make the most of your Flight's spirit damage.

item
Seelenkraft
4000

The passive health regen for this is slept on. This will stop you having to go back to base all the time if you are low.

item
Kommando-Kugeln
2400

Fire rate = DPS.

item
Scharf­schütze
4800

Straight upgrade on Long Range.

item
Überlegene Abklingzeit
4800

Straight upgrade on Compress Cooldown.

item
Mystische Verlangsamung
1600

Slowing enemies will make them easier to hit.

item
Kopfjäger
4000

Straight upgrade on Headshot Booster.

item
Meisterhafte Ausdauer
4000

You will still be lower on stamina than others, but no reason not to take this.

item
Verbesserte Magiekraft
2400

More spirit = more damage.

Late Game

DPS Champ.

item
Glaskanone
6400

You will become absolutely insufferable with this if you can hold your aim on someone's head.

item
Wilde Magnum
8000

The bonus spirit damage on this, combined with everything else, means you will be shredding health bars.

item
Grenzenlose Magiekraft
8800

No reason not to.

Overall Extras

item
Zauberbrecher
6400

Very good against high burst damage heroes - think Grey Talon, Lash, etc.

item
Trophäensammler
4000

Use this if you're going on a mad one.

item
Ansteigende Magiekraft
4000

If you don't fancy one of the items above, this is a respectable choice to use on Fly.

item
Verstummer
6400

Generally a useful item for dealing with pesky Wraiths and the like.

item
Glückstreffer
6400

Again, an optional choice if you'd prefer to use this.

item
Hohlspitz-Kugeln
3200

The damage and resist boosts are very welcome, but other items are better.

Ability Point Order

Pfählung

Flug

Krähenvertrauter

Gnadenschuss

1

1

2

5

1

2

5

2

1

2

5

5