Deadlock CoachDeadlock-Coach
Victor

Victor

Description

Rank 2 Spirit Victor with annotations

Check YouTube guide @HERESYdl

Item Build

Early Core

Deadlock Item

I

Zusätzliche Magiekraft

Deadlock Item

I

Zusätzliche Aufladung

Can be bought before TPulse instead of Improved Spirit to get a quick shot of HP in lieu of buying regen

Deadlock Item

I

Zusätzliche Regeneration

Can be delayed when hard-winning

Deadlock Item

III

Pulsierende Pein

Core Item; always rush

Deadlock Item

II

Verbesserte Magiekraft

Default high-value item on Victor for early breakpoints; sell later, likely for Mystic Vuln

Deadlock Item

II

Veredeln

Abklingzeitraffer

Buy this item as soon as possible to get the 7.2k breakpoint; imbue 2 since you do not have your 1 maxed by this point

Deadlock Item

II

Stiefel des Dauerläufers

Still core on Victor for combat MS

Deadlock Item

II

Heilverstärkung

This upgrade is worth only about 1.5hp/s in lane, so generally do not buy it until your spirit core is online

Deadlock Item

II

Magielebensraub

Completes your 4.8 vitality breakpoint

Deadlock Item

III

Überlegene Abklingzeit

Victor needs more pain batteries and more ults in order to properly fight

Mid Core

Deadlock Item

I

Veredeln

Mystische Erweiterung

Can imbue 3, but I prefer 1 so that I can tag distant enemies and close the gap

Deadlock Item

III

Schnelle Aufladung

Prioritize this against heavy debuff comps/items

Deadlock Item

III

Größere Erweiterung

This makes Infuser much stronger; do not discount the spirit resist either--can buy sooner against heavy spirit damage

Deadlock Item

III

Aktiv

Teleport-Stein

Default bullet resist item; makes Infuser much stronger since you can effectively reposition to hit more targets

Deadlock Item

II

Mystische Schwachstelle

By this stage in the game, this item is better than improved spirit in every way

Deadlock Item

IV

Aktiv

Magische Infusion

Use when your aura has been charged for several seconds

Deadlock Item

IV

Eskalierende Bloßstellung

Best raw dmg increase

Deadlock Item

III

Aktiv

Metallhaut

Cycle this item's uptime with Warp Stone's so that you always have bullet resist

Early/Mid Flex

Deadlock Item

I

Monster-Kugeln

Can buy in early lane

Deadlock Item

II

Reaktive Barriere

Instead of spirit lifesteal

Deadlock Item

II

Magieschild

Instead of spirit lifesteal

Deadlock Item

II

Unterdrückung

Buy as first item against double gun dmg (not Mirage), or lategame with open slots

Late Flex

Deadlock Item

IV

Aktiv

Ätherischer Schleier

Can buy as a response to lots of silences/stun ultimates

Deadlock Item

II

Heilungsfluch

When your team has not bought enough anti-heal

Deadlock Item

II

Aktiv

Feuererwiderung

Late game item for fighting hypercarries

Deadlock Item

I

Widerstand

Lategame slought filler for damage amp

Capstones

Deadlock Item

IV

Moloch

Default capstone vs gun carries if your team does not already have a juggernaut

Deadlock Item

IV

Panzerrüstung

Anti-gun carry if a teammate has juggernaut

Deadlock Item

IV

Zauberbrecher

Default anti-spirit/Pocket

Deadlock Item

IV

Grenzenlose Magiekraft

If enemy carries are not a problem, this caps your damage

Annotations

Deadlock Item

IV

Heilungstempo

This is a terribly inefficient item, even when playing Gun Victor. This item is only ever useful for characters that can apply this to their teammates. Mathematically awful. Waste of souls.

Deadlock Item

III

Aktiv

Kultopfer

Don't buy until buffed. 2.4k souls for much worse Range than Expansion. The gun DMG is irrelevant outside of lane. HP not better than the resist from GE. The souls just end up paying for the bad item.

Ability Point Order

Schmerzbatterie

Starthilfe

Aura des Leidens

Schockreanimation

1

2

1

2

5

5

1

2

5

1

2

5