Deadlock CoachDeadlock-Coach
Trapper
Fängt Gegner ein und kontrolliert ganze Areale

Trapper kann seine Geisterspinnen auf dem Schlachtfeld loslassen und die Schlüsselbereiche mit verborgenen Flüchen belegen. Lässt man Trapper freie Hand, kann man sich nicht mehr sicher über die Karte bewegen, ohne eine seiner Fallen auszulösen.

Trapper
Fängt Gegner ein und kontrolliert ganze Areale

Trapper kann seine Geisterspinnen auf dem Schlachtfeld loslassen und die Schlüsselbereiche mit verborgenen Flüchen belegen. Lässt man Trapper freie Hand, kann man sich nicht mehr sicher über die Karte bewegen, ohne eine seiner Fallen auszulösen.

Description

The Official hesy Bunny Build!! Infinite Survivability, CC, and Support.

6/30: Update to items, build order, and point order.

Item Build

Core

not in order, but prioritized closer to left

item
Monster-Kugeln
800
item
Zusätzliche Aufladung
800

laning damage with bolt, will replace later if i find a more damaging (cheap) item

item
Nahkampf­ansturm
1600

virtually impossible to actually punch somebody whos bunnied without this item, but u can only get 1 punch off until u have duration upgrades

item
Verräterklinge
1600

if u hit somebody with this, and are teamfighting, that person will die very quickly

item
Wappen des Zauberers
1600
item
Abklingzeitraffer
1600
item
Arkane Verstärkung
2400
item
Aktiv
Fluch der Langsamkeit
1600

upgrades to vortex web, recommended for its removal of movement abilities

item
Aktiv
Echosplitter
6400

2 bunnies

item
Verlängerte Dauer
1600
item
Mystische Erweiterung
800

must have b4 t3 bunny

Extras

item
Aktiv
Wirbelnetz
8000

gurantee every bunny and ult, i usually will go after core, but if i need more damage ill go crushing fists

item
Zermalmende Fäuste
8000

can go in place of echo shard if you wanna do more damage

item
Aktiv
Raketenstiefel
3200
item
Aktiv
Arktische Explosion
8000

THIS ITEM APPLIES AN EXTRA STACK to crushing fists, but you must wait till the bunny is fully visible on the player before punching, will apply all 6 stacks in 1 punch

item
Schnelle Aufladung
4000

since most of your damage comes from your bolt anyway, with support being your bunny, great for the extra damage u could use

item
Schriftrolle des Blitzes
8000

great for aoe ults, its like dynamo ult without having dynamo ult and possibly bigger

item
Aktiv
Fluch
6400

super long bunny basically (up to like 15+ seconds)

item
Aktiv
Unaufhaltsam
8000

gurantee every midboss, great for dynamo ult too

Upgrades

item
Überlegene Abklingzeit
4800

pushed a little later bc the things ahead of it do more in a game

item
Überlegene Dauer
4800

long assistant, long bunny, get into their farm tp out

item
Größere Erweiterung
4000

massive bunnies, massive ults

Situationals

close the build and reopen it to show updates i make

item
Aktiv
Heilungsritus
800
item
Aktiv
Alchemie-Feuer
3200

throw after hitting bunnies, allows u and ur teammates to do more damage, constant high tick damage with amp, plus free spirit power

item
Aktiv
Göttlicher Schild
8000

a remover that works on everything but stuns

item
Magieschild
1600
item
Waffenschild
1600
item
Heilverstärkung
2400
item
Aktiv
Welle der Verstummung
4800

throw before bunny ends just in case you dont kill them so they cant use abilities to get out (pocket for example)

item
Aktiv
Heilungswelle
4000

still very viable on this hero, but when going punch on sinclair you need to rush so many expensive items that its hard to fit into the build after the nerfs, i recommend buying it if u think u need

item
Aktiv
Rettungs­strahl
4000

incredibly strong heal and utility, can rush first item

item
Aktiv
Niederschlag
3200

fliers + gurantee a bunny on a target, especially against players who can dodge it (yam ults and stuff)

item
Aktiv
Schwächungs­entferner
4800

if youre being stunned or tons of debuffs

item
Aktiv
Phantomschlag
6400
item
Aktiv
Feuererwiderung
1600

can buy as ur first item if against a gun lane, allowing your assistant to melt anyone and everyone who decides to shoot you with the return fire bug (highly discouraged, fantastic item tho w/o abuse)

item
Aktiv
Verfall
3200

still a fantastic item absolutely NOTHING wrong with this item, but situational, always go if geist, abrams, shiv (even if only 1)

item
Heilender Nahkampf
4000

upgrading punch items = more raw damage, can skip everything in core pt2 for an Optional item

item
Magische Einverleibung
4000

the least of importance for the punch items, u dont do spirit damage close range, but it does reduce spirit resist for ur teammates

item
Aktiv
Geißel
6400

buy for your tank that goes in, gives tons of spirit res and procs things like EE, buy after core

item
Aktiv
Kältefront
1600

slow, plus a ton of extra damage when bunny, upgrades to artic blast later

item
Widerstand
800

buy if against a punch lane if you're good at parrying, will literally 1 shot opponents bc ur a punch character

After you get 2 points into your bolt, youre at around 21k, think about maxing bolt or ult in that scenario, ult for good max ults, otherwise doing bolt for more damage.

Ability Point Order

Magischer Blitz

Spektrale Assistentin

Hasenfluch

Publikumsbeteiligung

1

2

1

2

5

1

2

5

1

2

5

5