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Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Sinclair
Leitet Gegner in die Irre und verhext sie

Mithilfe seiner unwilligen Assistentin, Verhexungen und flink fliegenden Blitzen kann <i>Der Großartige Sinclair</i> seine Gegner verwirren.

Description

The Sinclair Method, built with the help of OC Cheeno, Hess, and Zaralorn
Full gun sinclair build, built around your 2's firerate, and absolutely disgusting gun damage from sinclair.

An up to date version of "Tyreeses Bunny Torture Method" built by me and OC Cheeno

OBJECTIVE SHREDDING MACHINE!!!!!!

Item Build
Lane

STILL A TESTING BUILD! DO NOT RUN THIS IF U ARE BAD

item
Rasante Kugeln
500
item
Hohlspitz-Kugeln
500

sell later

item
Zusätzliche Aufladung
500

sell later, can skip too, i like having the second bolt for when QSR is down for htat extra early game damage

item
Aktiv
Magische Infusion
500
item
Monster-Kugeln
500

bc of how oppressive ur character is, hard push every wave unless another oppressive wave and take tower at 5 minutes

item
Schild des Zauberers
1250

great power spike with t2 bolt

item
Zielfernrohr
1250
item
Kampf­schild
1250
item
Zusätzliche Lebenspunkte
500
item
Quecksilber-Nachlader
1250

imbue 1, only use 1 - after buying this - when QSR is up

item
Zusätzliche Ausdauer
500
item
Aktiv
Vernichtende Peitsche
1250

can sell extra spirit, amazing item, especially paired with BRS = -24% shred

Lane Situationals

item
Zusätzliche Regeneration
500

probably buy earlier in the build when being poked out, just insane healing with this ontop of monster rounds

item
Aktiv
Göttlicher Schild
1250

just an op item, Move speed, basically a free invuln to a burst ability

item
Schwächungs­reduzierer
1250

debuffs are insanely prevalent in this game, typically i buy every game anyway as a flex but sometimes not needed

item
Aktiv
Heilungswelle
1750

not sure how to explain but the stats on this item is probably some of the best there is

item
Aktiv
Verfall
1250

abrams, mo, seven, geist (buy this in lane like really early like after long range or smth)

item
Aktiv
Schwächungs­entferner
4250

bebop, stake vindicta, pocket are primaries, if any of them just buy this

Early

read annotations - typically LtR, but can flex dependin on game, most recommended towards the front

item
Feuerstoß
3000

more firerate = op

item
Verbands­abzeichen
3500

another insane weapon damage item + insane item for magician, dont just go buying a 6k bc u have the money

item
Reduzierte Kugelresistenz
1250

can sell extra charge

item
Experimentelles Magazin
3000

best item, 80% gun damage, hold M1, dont miss, throw assistant for 45% firerate, win

item
Ansteigende Magiekraft
3000

imbue 2, definitely sell extra charge (unless fine on flex slots)

item
Verbesserte Abklingzeit
1250

can sell extra spirit

item
Aktiv
Heroische Aura
3000

insane firerate item and movespeed item, great for shredding walkers, can buy earlier if youre hard winning and theyre oblivious to side lane

item
Seelenkraft
3500

insane weapon damage stats, dont skip

go if need

item
Heilungsfluch
1250

i think its situational, if u have 3+ teammates with antiheal (healbane, decay, toxic bullets) dont go, if they dont, buy this

Late

this character EATS 3ks like its fucking (you cant eat gold hesy you silly goose)

item
Überlegene Ausdauer
3500

wdym you can throw ur assistant to sky box, wdym you can get away air dashing, wdym youre unhittable flying around in the air

item
Überlegene Abklingzeit
4250

imbue 2, helps 2 up time for firerate, not AS needed normal cooldown is fine, but great item

item
Magische Sättigung
6000
item
Scharf­schütze
4250

another op item, i originally bought this item as one of the first 3 early items, but bc of the firerate slow it can be throw sometimes

item
Aktiv
Vampirischer Kraftstoß
6000

an issue we were experiencing building this build was the no lifesteal and the late game missing firerate against high health enemies, this fixes that problem

item
Verkrüppelnder Kopfschuss
6000

op item, if needed though, id rather warden/mirage or a gun character, but if theres only 1, go this as ur 6k

item
Schröpfende Kugeln
6000

testing, prob good tho, good on every other gun character

item
Aktiv
Unaufhaltsam
6000

okay in your position, primarily for midboss and no firerate slow

extras

read annotations

item
Magierüstung
1250

dont be afraid of buying this, selling enchanters barrier after like 20 minutes or before is okay please do that

item
Verstärkte Magierüstung
4250
item
Aktiv
Metallhaut
3000

best item for bullet, armor isnt as good but fine, only buy if NEEDED (fed gunbop, haze, wraith, infernus, mirage etc)

item
Mystische Verlangsamung
4250

meh, good item if ur against mass firerate characters but usually theyre squishy anyway

item
Mystischer Schleier
6000

could be good, perma barriers, hiding to jump somebody with rabbit

item
Aktiv
Feuererwiderung
1750

gun characters but theyre not super fed just kind of fed

item
Verstärkte Kugelrüstung
4250

if a bunch of gun characters like 2-3+

item
Kugelrüstung
1250
item
Aktiv
Teleport-Stein
3000

more movement is always great, just fills a weapon slot hard to slot in

item
Aktiv
Alchemie-Feuer
3000

another great item especially bc ur gun damage, if ur hard winning is when id buy this to end faster

item
Aktiv
Niederschlag
3000

2+ fliers (or single fed gt/vin, BUY THIS EARLY, like after imag if fed enemy)

item
Aktiv
Rettungs­strahl
3000

u can tp half way across the map, this will bring them to you

item
Aktiv
Raketenstiefel
3000

preference over sup stam, not as good in this build bc stam for assistant matters

item
Giftige Kugeln
3000

op item, procs in 4 bullets, does max health damage

Ability Point Order

Magischer Blitz

Spektrale Assistentin

Hasenfluch

Publikumsbeteiligung

1

2

1

2

5

1

2

5

1

2

5

5