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Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Seven
Elektrisiert mehrere Gegner gleichzeitig

Seven zeigt sein ganzes Können in Scharmützeln und wartet auf den richtigen Moment, um zuzuschlagen. Dann stürzt er sich wie ein aufziehendes Gewitter ins Kampfgeschehen und übertrumpft seine Gegner mit einem Blitzhagel.

Description

Eternus 6 Seven Main
BALLS BUFFED GG
Guides on YouTube: @NatanDeadlock < Also Discord
Fully Annotated

Make sure to go to the build browser regularly
and re-open the build to refresh it!

Item Build

Laning Core

Roughly Left to Right | Play Safe in Lane, Take Cover for OOC Regen

Deadlock Item

I

Monster-Kugeln

Push faster, helps with early jungling as well

Deadlock Item

I

Zusätzliche Aufladung

3 Balls in Lane, use to clear waves and trade

Deadlock Item

II

Wappen des Zauberers

Spirit resist, regen, spirit power, cdr, great stats

Deadlock Item

II

Unterdrückung

You spread this AOE permanently and it works on Jungle Camps / Troopers as well, so you also take less damage while farming

Deadlock Item

II

Veredeln

Abklingzeitraffer

Gives you really good surge uptime to constantly oneshot waves and camps

Deadlock Item

I

Zusätzliche Magiekraft

Builds into Improved Spirit

Deadlock Item

II

Magieschild

Almost every hero in the game procs this easily for you, barrier blocks both damage types, also gives Regen

#Citadel_HeroBuilds_Lane

Deadlock Item

I

Aktiv

Heilungsritus

Great sustain, nice for box runs and farming jungle

Deadlock Item

I

Zusätzliche Regeneration

Solid Regen option, healing rite generally better imo

Deadlock Item

II

Reaktiver Schild

Can buy instead of Spirit Shielding, or buy both if you have slots. Good if enemy team procs it easily (Vindicta Bebop Paradox Haze etc)

Deadlock Item

II

Kampfweste

3 regen, bullet resist and weapon dmg, good vs weapon damage lanes/teams. Can buy enchanter's later on if you pick this up

Core

Roughly Left to Right

Deadlock Item

II

Aktiv

Schnelle Stiefel

Removes the 30% Movespeed penalty while shooting, remember to constantly slide on the rhythm of your gun's bursts to get infinite ammo

Deadlock Item

III

Veredeln

Ansteigende Magiekraft

Big speed and big damage for Surge

Deadlock Item

II

Heilungsfluch

You proc this better than any other hero, can skip if enemy team barely has any healing

Deadlock Item

III

Schnelle Aufladung

Hits the next Spirit Investment, you get T3 ball at 17k Souls

Deadlock Item

III

Überlegene Abklingzeit

More balls n Stuns

Deadlock Item

II

Verbesserte Magiekraft

Builds into Boundless Spiritg

Deadlock Item

IV

Grenzenlose Magiekraft

Shibbity Birit, you just doubled your Spirit

Deadlock Item

II

Magielebensraub

Just solid stats, builds into Infuser later on

#Citadel_HeroBuilds_MidGame

Deadlock Item

III

Gegenzauber

Parry that shit. Good almost every single game, after Surge of Power

Deadlock Item

III

Aktiv

Welle der Verstummung

Good if you like it, vs caster teams

Deadlock Item

II

Aktiv

Fluch der Langsamkeit

Great vs High Mobility teams (Lash + Wraith + Mirage + Grey Talon etc) prevents them from using their movement abilities, and slows dashes

Deadlock Item

II

Reduzierte Kugelresistenz

Alternative for Mystic Vuln if your team is heavy on Bullet Damage

Late Game Survivability

Deadlock Item

IV

Aktiv

Ätherischer Schleier

Probably still good late game

Deadlock Item

IV

Aktiv

Magische Infusion

Lifesteal, pop during Surge or before Ult

Deadlock Item

IV

Aktiv

Unaufhaltsam

5 seconds of ult guaranteed

Deadlock Item

IV

Zauberbrecher

VS Spirit Burst / Debuff Heavy teams

Deadlock Item

III

Verstärkte Magierüstung

If you need 10 morbillion spirit resist. Can definitely sell Spirit Shielding and/or Enchanter's if you pick this up

Deadlock Item

III

Aktiv

Teleport-Stein

Good if you like it, 40% bullet res after use

Deadlock Item

IV

Panzerrüstung

VS Gun Heavy Teams with On-Hit effects, Haze, Wraith, Mirage, Infernus etc

Late Game Damage / Utility

Deadlock Item

III

Magieriss

Ok after core items (including the Ball or Ult ones) if you need a budget option for more shred. So ONLY if the enemies actually have a lot of spirit resist. Crippling instead if you have the souls.

Deadlock Item

IV

Verkrüppelnder Kopfschuss

Luxury version of Spirit Rend, has anti heal as well

Deadlock Item

II

Mystische Schwachstelle

Buy later if no slots. For next Spirit Investment, and good for Ult Damage / Shred.

Deadlock Item

IV

Aktiv

Fluch

Just a really good late game item if you have the souls for it, shuts down anyone

Deadlock Item

IV

Eskalierende Bloßstellung

This item is not that good, even for Seven, but it doesn't hurt to pick up very late into the game, especially if you already have Mystic Vuln

Deadlock Item

IV

Transzendente Abklingzeit

Not that good unless you need Eshift more often or have 3-4 actives (Slowing Hex / Silence Wave / Infuser / Unstoppable / Warp Stone / Debuff Remover

Ability Point Order

Kugelblitz

Statische Aufladung

Überspannung

Gewittersturm

1

1

2

5

2

5

1

2

1

2

5

5