Deadlock CoachDeadlock-Coach
Pocket
Infiltriert die gegnerischen Linien und stiftet Chaos

Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.

Pocket
Infiltriert die gegnerischen Linien und stiftet Chaos

Mit seiner wuchtigen Schrotflinte und schlanken Statur verlässt sich Pocket auf seine Fähigkeit, für kurze Zeit in seinen mystischen Koffer zu flüchten und sich mit seinem Fliegenden Mantel zu teleportieren, um brenzlige Begegnungen zu überleben.

Description

Dominate the skies with your THICC THIGHS, Carbine, and Swap your enemies into favorable positions!

Item Build

Early Game Core

Not in Order

item
Kopfschuss-Verstärker
800

Component - Since we're rushing Headhunter, this will end up give us good poke for lane

item
Rasante Kugeln
800

Component - Bullet Velocity is good for Paradox

item
Mystische Kugel
1600

Core - Gives your Carbine big dmg - ONLY SELL 40+ MIN OR STRUGGLING FOR SLOTS

item
Kopfjäger
4000

Core - Makes Paradox's lane way better as you get good poke alongside some small healing - Rush in Lane

item
Stiefel des Sprinters
800

Component - Out of combat regen might be good?

item
Mystische Explosion
800

Component - Carbine hurts now - Builds into Tankbuster

Lane Help

item
Monster-Kugeln
800

Minions can't touch the tower if they die fast - Also can farm camps faster when the wave is away

item
Heilende Kugel
800

Gives you sustain from shooting things

item
Aktiv
Heilungsritus
800

This OR Restorative Locket - Good for staying in lane when behind

item
Aktiv
Heilungswelle
2400

Healing rite upgrade if needed

item
Aktiv
Heilendes Amulett
1600

This OR Healing Rite - Gives insane bursts of healing to survive aggressive lanes

item
Aktiv
Rostiger Lauf
800

Good to shut down early gun carries

Early Situational

Buy 1 - 2

item
Schwächungs­reduzierer
1600

Good if you're against lots of CC/Debuffs (Abrams, Shiv, Vindicta, Seven)

item
Heilungsfluch
1600

Good against teams with lots of sustain (Shiv, Abrams, Infernus, Kelvin, McGinnis)

item
Aktiv
Schutzwache
1600

Good against pick/burst characters (Holliday, Mo n Krill)

item
Aktiv
Feuererwiderung
1600

Good defensive against Bullet carries early

item
Reduzierte Kugelresistenz
1600

Get this if the enemy is stacking Bullet Res early

item
Aktiv
Magieverlust
1600

Buy if they're stacking Spirit Res early

item
Aktiv
Fluch der Langsamkeit
1600

Enables chase downs for securing kills, especially enemies with movement

Mid Game Core

L -> R

item
Trophäensammler
4000

Core - First item out of lane - Enables you to roam the map without having to rely on jungling or catching waves IF YOU CAN GET STACKS

item
Schnellschuss
4000

Core - First Power Spike - Double Carbine goes BRRRR

item
Aktiv
Raketenstiefel
3200

Core - This enables your bread and butter sky swaps

item
Überlegene Abklingzeit
4800

Core - All abilities cooldown reduced means more chances for Swaps

item
Magiebrand
6400

Core - Second Power Spike - HUGE Carbine DMG, Makes you a huge threat for easy picks

Mid Game Situational

item
Aktiv
Alchemie-Feuer
3200

Good for Walker fights and if you're stuck clearing the waves

item
Aktiv
Schwächungs­entferner
4800

Good for getting rid of non-ult CC

item
Aktiv
Metallhaut
3200

This if you don't want to rush Plated Armor - Best answer for gun builds or problem Hazes and Wraiths

item
Aktiv
Verfall
3200

Good against single enemies with lots of sustain - Abrams, Lady Gheist, Shiv, Mo n Krill

item
Aktiv
Fluch der Entwaffnung
4000

Good against people who rely on their weapon to deal dmg - Wraith, Infernus, Mirage, Haze

item
Aktiv
Niederschlag
3200

Good if your team needs a stun, especially against Dynamo, Seven, Bebop, Haze, Vindicta, GT

item
Aktiv
Welle der Verstummung
4800

Good against heroes who team fight well - Pocket, Dynamo, Yamato

Armors

item
Wappen des Zauberers
1600

Sell Later - This if Spirit Heavy enemy team

item
Kampfweste
1600

Sell Later - This if Bullet Heavy enemy team

item
Steigende Belastbarkeit
4000

Express Shot makes this viable as you can get 20% Bullet Res almost instantly

item
Verstärkte Kugelrüstung
3200

Dying to gun? Buy this!

item
Verstärkte Magierüstung
3200

Dying to Spirit? Buy this!

Late Game Core

L -> R

item
Aktiv
Teleport-Stein
3200

Core - Helps you get out after Swap and other situations - Rush if you keep getting caught

item
Panzerschreck
4000

Core - Big dmg on your Carbine now

item
Verkrüppelnder Kopfschuss
8000

Core - MINUS EVERYTHING THAT KEEPS THE ENEMY ALIVE

Ultra Late Game/Luxury

BUY WHAT YOU NEED

item
Verstummer
6400

Express Shot ALSO makes Silencer proc INSTANTLY if you hit every bullet

item
Panzerrüstung
6400

Invalidates On Hit Effect Bullet characters - Infernus, Haze, Wraith, Vindicta, Vyper

item
Hexenpanzer
6400

Extra Spirit Resist that gives you CDR

item
Aktiv
Göttlicher Schild
8000

Good against enemies with debuff ults - Pocket, Wraith, Ivy etc

item
Aktiv
Fluch
6400

Good to shut down the enemy carry

item
Aktiv
Echosplitter
6400

Double Carbine just sounds funny :3

item
Aktiv
Fokuslinse
6400

Delete people out of the game!

item
Aktiv
Wirbelnetz
8000

Better Slowing Hex, but you have to aim it - HUGE for team fight ult synergy

Ability Point Order

Impulsgranate

Zeitfeld

Kinetischer Karabiner

Paradoxer Tausch

1

2

1

1

2

5

5

2

5

1

2

5