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Infernus
Steckt seine Gegner skrupellos in Brand

Infernus hat viele Möglichkeiten, seine Gegner in Brand zu stecken und ihnen kontinuierlich Schaden zuzufügen, bevor er ihnen mit einer letzten Attacke den Garaus macht. Dank seines Höllentempos können Gegner seinen tödlichen Flammen nicht entkommen.

Infernus
Steckt seine Gegner skrupellos in Brand

Infernus hat viele Möglichkeiten, seine Gegner in Brand zu stecken und ihnen kontinuierlich Schaden zuzufügen, bevor er ihnen mit einer letzten Attacke den Garaus macht. Dank seines Höllentempos können Gegner seinen tödlichen Flammen nicht entkommen.

Description

Updated for 05/27.

A build oriented around big DPS with mercurial and
running around fast. Mega farming.

Almost no actives! Mouse1 gods only.

Item Build

Early Game

Left -> Right.

item
Monster-Kugeln
800
item
Schnellfeuer-Magazin
800

Very efficient.

item
Erweitertes Magazin
800

Very efficient.

item
Quecksilber-Nachlader
1600
item
Tesla-Kugeln
3200
item
Kommando-Kugeln
2400
item
Zusätzliche Lebenspunkte
800

Builds into Fortitude, decent in lane

item
Aktiv
Schnelle Stiefel
1600

Fleetfoot is really insane right now. If you'd like, you can replace Fleetfoot with Surge of Power. Buy SoP anytime after Mercurial.

item
Wappen des Zauberers
1600

Really good, buy often against mostly spirit comps.

item
Kampfweste
1600

Against lane bullies / fed GUN damage.

item
Zusätzliche Regeneration
800

Mid

Farming -> Dueling

item
Riesiges Magazin
2400
item
Seelenkraft
4000

Go really fast, farm camps, etc.

item
Wilde Magnum
8000
item
Hohlspitz-Kugeln
3200

Late (1)

Heals!

item
Magielebensraub
1600

Buy spirit lifesteal first usually.

item
Kugellebensraub
1600
item
Aderlasser
9600

Leech is very efficient. Build its components incrementally for tempo/value.

Good Mid/Late Defenses

item
Zauberbrecher
6400

Generally best spirit / CC defense. Especially against Lash, Vindicta, Bebop.

item
Aktiv
Bluttribut
3200

Buy against hard CC, e.g when you're dying to ganks, disarms, stuns. Buy instead of other debuff reducer/remover. You have to use it consciously, but if you do, it's very very very strong.

item
Aktiv
Schwächungs­entferner
4800
item
Heilungsfluch
1600

Buy if you need cheap anti-heal in addition to Crippling or Toxic.

Late (2)

High-prio

item
Giftige Kugeln
3200

Anti-heal. Buy when you need to stop the HEALS (e.g infernus). Buy Inhibitor instead against many Plated Armors.

item
Raserei
6400
item
Aktiv
Kondensator
9600

Hyper-Late

Unordered

item
Inhibitor
6400

Buy when toxic bullets isn't enough. Also good when you're behind. Buy alongside ricochet typically. It's a good alternative to Toxic Bullets if they're buying tons of Plated Armor too.

item
Querschläger-Kugeln
6400
item
Aktiv
Fokuslinse
6400

Buy to be an assassin / when they have the raid boss.

item
Panzerrüstung
6400

Very good against almost all gun and Toxic Bullets. Mirage, Infernus, Vyper, etc.

item
Verstummer
6400

Unordered, not bought that frequently

item
Steigende Belastbarkeit
4000

Semi-optional: Buy often against strong gun carries

item
Moloch
8800

Buy against lots of movement debuff. Just a good item in general. Use for Vyper, Haze, Infernus usually.

item
Aktiv
Unaufhaltsam
8000

Buy when you are the raid boss, but you're dying to their CC or getting ganked and dying in team fights.

item
Aktiv
Geißel
6400

Buy HYPER late when you need %Health dmg and protection.

item
Gegenzauber
3200

Only get if you're an absolute chad.

item
Magiebrand
6400
item
Aktiv
Fluch der Langsamkeit
1600
item
Panzerbrechende Munition
7200

Buy if >2 of them are buying Plated Armor

item
Zauberschütze
6400

Ability Point Order

Kartentrick

Mentale Projektion

Dauerfeuer

Telekinese

1

2

1

1

2

1

5

2

2

5

5

5