Strong build for "Hold M1" Drifter. This hits 4.8K Investments, is strong and bursty. Fire Rate is insane on Drifter so jump someone and watch their HP bar melt.
Left → Right | Hit early Investments fast.


I
Nahkampflebensraub
Good heal, increases Rend DMG. I was wrong about this Item before doing extensive testing. Sell it ASAP for slots.


I
Magieschlag
Get this early if you constantly go for Rend and are dominating lane. Don't go Snatch if there isn't enough Spirit DMG on both teams.


I
Nahbereich
Very strong DMG upgrade on Drifty. You fight close often.


III
Magische Einverleibung
Skip if you want. Strong early if you have lots of Spirit DMG pals. (bait in a lot of games, delays your potential)


II
Reduzierte Kugelresistenz
Easy to trigger during Ult.


II
Kinetischer Spurt
Best item. This is your new best friend!


II
Stiefel des Dauerläufers
Don't sell. Great Item!


III
Aktiv
Trance der Raserei
Power Spike! A little weaker this patch, but still strong. Go Fortitude if you like MAX HP and SPEED!


III
Hohlspitz-Kugeln
Great Bullet Shred. Increases your DPS and overall DMG a lot.
Must Haves/Bread n Butter


III
Giftige Kugeln
Anti-heal is great. Got nerfed recently, but overall DMG is still high.


III
Geschärftes Bajonett
Power Spike! You hit another Investment threshold.


IV
Glückstreffer
Biggest Power Spike!


IV
Verkrüppelnder Kopfschuss
Incredibly strong against RES heavy teams. Break their defences!


IV
Moloch
Really strong right now with all the M1 Characters trying to hit you.


IV
Aktiv
Vampirischer Kraftstoß
Replaces Fury Trance late game.
Heals, Shields, Counters


I
Aktiv
Heilungsritus
Get this if you get really low.


I
Widerstand
Great against Billy, Abrams, Yamato lanes. Amazing stats and only 1 Parry makes it worth it.


II
Waffenschild
Rarely taken. Heavy Weapon teams are hard to find in this Hybrid Carry meta.


II
Magieschild
Is OK against really heavy Spirit Burst lanes, but Healing Rite and playing safe fixes that in most cases.


II
Reaktive Barriere
Extremely good against heavy CC (especially Bebop).


II
Kampfweste
Conditional Stats are a good bonus. Look at your enemies and decide if it's worth it instead of Enduring Speed.


III
Aktiv
Schwächungsentferner
Great Item in almost every game. Especially good against Bebop and Infernus, but Fury Trance already helps with that.


III
Aktiv
Metallhaut
Best Item against M1 Carries. BUY THIS!


III
Gegenzauber
Buy this if you're feeling comfortable using it. It's insane in most games and completely shuts down Lash and Yamato in particular. (goes really hard against Pocket if you master the timing)
Tools to help you deal with pests


IV
Raserei
Feels strong against teams that burst you down and have no real followup.


IV
Aktiv
Koloss
Is actually very strong in you late game.


III
Seelenkraft
This or Fury Trance, your choice. This item feeds more into the character's hunter identity and is really fun.


III
Überlegene Dauer
Get if you have max Ult.
Can work in some situations.


II
Experimentelles Magazin
Really really good Item. Fits this playstyle really well.


III
Aura des Jägers
Used to be part of his main kit, but feels really weak now.


IV
Verstummer
Really strong against a Spirit heavy lineup. Some players don't know how to react to this.


IV
Querschläger-Kugeln
I really love this Item, but it's inefficient. Buy it only in VERY long games.
1
2
1
1
1
2
2
5
2
5
5
5
1
2
1
1
1
2
2
5
2
5
5