
Calico nutzt die Schatten, um dem Kampfgeschehen vorübergehend zu entfliehen und ihre Gegner einen nach dem anderen zur Strecke zu bringen.
Calico nutzt die Schatten, um dem Kampfgeschehen vorübergehend zu entfliehen und ihre Gegner einen nach dem anderen zur Strecke zu bringen.
ㅤㅤㅤㅤㅤㅤㅤㅤㅤ[FULLY ANNONATED]
Combo: 2 -> Arctic -> 1 (throw bombs on feet) -> Ult
and since this build maxes ult first continue with 2 -> 1
This build also maxes bomb as soon as you get Arctic Blast
Buy from Left-Right
Hit Green 4.8K Spike after this


II
Verbesserte Magiekraft
Just damage buff similar to Spirit Strike but for all ranges and doesn't need melee activation & gives more heal on slash


I
Magieschlag
All spirit attacks do 6% more damage after Slash, weak item on itself unless stacked with other spirit resist like sap and mystic


I
Mystische Explosion
Lane Poke. You buy it on 3200, Triggers when throwing all bombs or using ult, could be replaced with melee lifesteel [SELL LATER]


II
Aktiv
Kältefront
Burst-combo after Slash, movement slow for easier bomb placement, fast wave clear & clear wave in cat


I
Sprintstiefel
Upgrade for Enduring


III
Pulsierende Pein
Power Spike. Consistent and close range spirit damage


II
Stiefel des Dauerläufers
In-battle speed and slow resists, recently buffed. Really good item overalll, especially for Calico


I
Nahkampflebensraub
Lane healing, 12 more damage, range lane Can be replaced with HealRite/Regen


I
Aktiv
Heilungsritus
heal + move speed, prio heal for hard lane just to survive. Go boxes with it


I
Zusätzliche Regeneration
Alternative to Healing Rite if dont want to sit back


I
Widerstand
Against Abrams/Billy/Viscous
1 T3 or 2 T2 or skip to Mid-Game Greens if needed ASAP


II
Reaktive Barriere
The best barrier item, if have 3+ enemies (or 2 on lane) who proc it with abilities - 100% buy


II
Schwächungsreduzierer
Had to add this after the new 6 heores cuz they all have more than 1 type of CC pair this with Reactive and get Dispel or Counterspell or both later


II
Heilungsfluch
Antiheal and self heal on kill, if possible - ask your often spirit dmg characters to get it (Mina/Yamato/Shiv)


II
Wappen des Zauberers
Spirit Power + CD + HP + Regen


III
Mystischer Schleier
Alternative to Fortitude, enemies see you through wall if use veil in cat form.


III
Heilender Nahkampf
Either 3-4 item on EASY game where you dominate or NEVER TAKE for normal/hard game


III
Seelenkraft
More health, move speed, and heal while getting boxes after fight. All stats good for Calico


II
Aktiv
Fluch der Langsamkeit
It's just like silence wave but against 1 specific ability, good against Shiv/WRAITH/MINA/Holiday/Sinclair/etc (use it before combo)


III
Aktiv
Welle der Verstummung
Silence for 3s + 100 DMG Great against Pocket/Mina/Geist/Victor etc


III
Aktiv
Niederschlag
Against flying heroes (Vindicta, Talon, Lash)


III
Aktiv
Fluch der Entwaffnung
Against M1 (espicially Venator Ult)


IV
Aktiv
Arktische Explosion
Power Spike. Damage amp + easy way to put all bombs. Best uses: Clear waves in cat while ult CD// Use after slash to freeze enemy and bomb//Cancel enemy movement abilities


II
Mystische Schwachstelle
All spirit attacks do 8% more damage better Sap but cant build to focus lens


II
Veredeln
Abklingzeitraffer
53 seconds ULT cd! Amazing, allows you to help team in fights much more


III
Überlegene Abklingzeit
Faster CD for everything, after Arctic Blast to make bombs max more effective earlier


II
Aktiv
Magieverlust
All spirit attacks do 9% more damage Can be build to focus lens but only focuses 1 enemyㅤ [SKIP IF THE ENEMY HAS DISPEL MAGIC]


IV
Transzendente Abklingzeit
CD reduction for ALL items (Torment/Snatch/Arctic/Barriers/Silence/Dispel/Counterspell/MetalSkin and so on)


IV
Grenzenlose Magiekraft
Pure damage buff, better than Surge of Power by pure damage but no movespeed
If CC game best 1st 2


III
Aktiv
Magie der Entzauberung
Better than Couterspell because can remove Silence/Slowing Hex and other things + Spirit Resist for self


III
Gegenzauber
Block big strong ults with some bonuses Take against Lash/Wraith/Talon/Rem/Apollo/Infernus/BebopBomb etc.


III
Verstärkte Magierüstung
Buy if 4 enemies spirit and ur lowkey getting targeted


III
Aktiv
Metallhaut
[13 SEC COOLDOWN] VERY GOOD ITEM ESPECIALLY WITH TRANSCENDENT COOLDOWN
Prio from L -> R After Mid Game there is no universal order think and buy


IV
Aktiv
Fokuslinse
Assasinate people with bomb burst, BAD IF ENEMY HAS DISPEL MAGIC/Ethereal Shift/Divine Barrier, Low CD (use it before combo)


IV
Moloch
Great item overall as an late update to Enduring Speed, makes enemy gunners life harder


III
Magische Einverleibung
Just 2% more spirit resist than spirit strike for 2400 & 11 power steal GET IF SLOTLOCKED.


IV
Aktiv
Ätherischer Schleier
Nerf is REALLY big so item is not prio BUT still good vs silences


IV
Magiebrand
Best antiheal and little AOE dmg, easier push, not prio if have 1 or 2 in team


IV
Veredeln
Aktiv
Echo-Splitter
After Echo Shard change that made casting instant u could add it to ur combo


IV
Aktiv
Geißel
AOE spirit dmg + resists, teamfight damage boost. BAD if enemy has Capacitors, good otherwise


IV
Eskalierende Bloßstellung
Upgrade from Mystic Vulnerability pretty good when paired with Scourge and in team fights


IV
Verkrüppelnder Kopfschuss
16% SPIRIT RESIST combo now becomes 2 -> shoot -> Arctic -> 1 (throw bombs on feet) -> Ult


IV
Aktiv
Verfluchtes Relikt
Ability cancel + silence for items, good for teamfights/ duo kills.


IV
Zauberbrecher
Spirit Nukers + GRAVES + Debuffs, the best T4 green item
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