Calico nutzt die Schatten, um dem Kampfgeschehen vorübergehend zu entfliehen und ihre Gegner einen nach dem anderen zur Strecke zu bringen.
Calico nutzt die Schatten, um dem Kampfgeschehen vorübergehend zu entfliehen und ihre Gegner einen nach dem anderen zur Strecke zu bringen.
Fully annotated!
This is a spirit build! We focus on slash and ult early! It might be worth levelling bombs before slash, but I personally prefer levelling slash since it's a more consistent ability.
Check out my melee bruiser Calico build: 209974
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Nahkampflebensraub
Great healing in lane from punching minions. And we upgrade this into Lifestrike for more sustain. Procs on your 2 as well!
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Heilender Nahkampf
Use off CD with heavy melee in lane. It's a 100 health heal on a 4 sec CD. Just so good for sustain, means you never have to leave lane. Lets you permafight in lane.
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Verräterklinge
Great poke in lane and gives you move speed for chasing.
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Aktiv
Kältefront
Adds to your burst damage, and the slow is great. We also can upgrade this into Arctic Blast.
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Magieschlag
A bunch of extra damage on our 2 and punches. We upgrade this to Spirit Snatch.
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Sprintstiefel
Must buy for rotating around the map and ganking other lanes.
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Wappen des Zauberers
Cooldown reduction is really rare so this is a great item since it gives you some.
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Monster-Kugeln
Great if enemies are pushing to your tower or you need to push and take objectives.
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Heilende Kugel
Great healing if you hit it off cooldown, the weapon damage is also nice early. If you can't save for Lifestrike this is a good pickup.
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Zusätzliche Regeneration
If you don't like using Resto Shot this is good for healing. Usually not needed since you rush Lifestrike.
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Aktiv
Heilungsritus
Great for healing if you get really low in lane. Sprint speed is also nice for rotating.
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Zusätzliche Lebenspunkte
Extra health is great in lane and we can upgrade this to Fortitude later. Only buy if you need the survivability in lane.
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Widerstand
Great against Viscous in lane since it works against Viscous Puddle Punches. Also a very good item against people building melee (usually Abrams). Only buy if you can actually parry consistently.
If you lack slots, upgrade items.
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Magische Einverleibung
Spirit resist and power steal is amazing. Plus even more melee damage and it procs on your 2. Great damage over the course of a game. Makes you far better in 1v1s as well.
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Pulsierende Pein
Great damage over the course of a game/fight. And makes you a little tankier. Also helps with farming. Just super good core item for us.
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Stiefel des Dauerläufers
If you are boxmaxxing with cat form then buy this. The slow resist is also good if that is being an issue.
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Imbue [E]
Abklingzeitraffer
More uptime on your ult means more fights you can take.
Get as needed.
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Überlegene Abklingzeit
Cooldown reduction is really useful. Gives you way more uptime.
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Aktiv
Arktische Explosion
Really great item, great for catching people and for clearing waves in cat form. The combo with it is Arctic Blast, 2 immediately so the AB travels with you, light punch, 1, 4.
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Verbesserte Magiekraft
Upgrades into Boundless, helps with damage. I often skip this for a 6k item, since by this point you are usually tight on slots due to buying counters.
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Verstärkte Kugelrüstung
For bullet resist since you have none built into the core. Can skip if you aren't taking much gun damage or already have anti-bullet items.
Pick and choose depending on what you need. Some can be built in lane/early.
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Gegenzauber
Great against almost everything in the game. Especially Lash.
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Schwächungsreduzierer
No longer works on parry stun. But still a great pick up most games.
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Aktiv
Schwächungsentferner
Really great against a ton of characters, especially Vindicta, Infernus, and others who debuff you.
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Verstärkte Magierüstung
If you need anti-spirit. Very common buy.
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Seelenkraft
Purchase if you want to stay on the map. The move speed is great for rotating, the heal lets you stay on the map longer, and the weapon damage is really nice.
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Mystischer Schleier
I have been testing this out since it got buffed, it is quite nice for ambushes and the heal is great in the mid game for staying on the map (like Fortitude). If you get this, get it quite early.
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Magieschild
Got nerfed and no longer scales with spirit power but instead with boons, decent early still.
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Aktiv
Heilendes Amulett
Really nice for the stamina. Healing got a big nerf so is meh now. Great to pick up for general survivability.
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Aktiv
Feuererwiderung
Got nerfed but is still good against gun carries. Gives you lots of survivability. Often build in lane.
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Reaktiver Schild
Nice in some lanes such as against Bebop. And late game has good spirit scaling.
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Heilungsfluch
Easy to proc anti-heal. The heal on kill is also really great during midgame fights.
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Unterdrückung
Great at stopping gun carries. Super good in lane against gun characters. Easy to proc and can go on many people.
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Aktiv
Fluch der Langsamkeit
Good against Lash, Pocket, Mina, and other movement focused people. Often a must buy against a good Mina.
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Aktiv
Niederschlag
If no one else on your team is going to buy this and you really need to stop a Vindicta/GT or Seven ult.
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Aktiv
Magieverlust
Builds into Silence Wave, easy to use and great for 1v1s.
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Aktiv
Welle der Verstummung
Very strong at the moment, silence is very good against many characters and it reduces their resist. I recommend against characters like Yamato and Pocket.
Get depending on game state. If you don't know what to get, go Scourge first.
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Aktiv
Geißel
Really good. Makes you really tanky and can do a lot of damage if you get into the middle of their team. You can rush earlier if you feel it would be good or have the money.
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Moloch
Great against gun carries and is good to pick up if you have no free slots.
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Transzendente Abklingzeit
Not worth unless you have 3 Active Items in my opinion. But once you do its a very good upgrade and good for slots.
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Grenzenlose Magiekraft
Gives you some much needed damage in the late game with your ult and gloom bombs. Great if you are trying to oneshot their carries.
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Aktiv
Ätherischer Schleier
Great on Calico, helps you live much longer. The cooldown for it is super short. Great with Transcendent CD.
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Mystische Schwachstelle
Upgrades into Escalating Exposure.
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Eskalierende Bloßstellung
Only get after Scourge. Great for anti-tank and general increased damage for your team.
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Magiebrand
Anti-heal + more burst damage. If you need to burst carries this is really useful.
You can get some of these earlier as counter buys.
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Aktiv
Unaufhaltsam
Really great in late teamfights. Especially good if you are really struggling against CC. Or for midboss.
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Zauberbrecher
Incredible against Lash, Grey Talon, and any other spirit burst characters.
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Aktiv
Phantomschlag
Amazing for shutting down fliers and gun carries. And for getting on top of the people you need to target in team fights.
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Panzerrüstung
Great but usually only buy once you already have bullet resist. Great against Haze.
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Hexenpanzer
Very situational. Only get against lots of incremental spirit damage (McGinnis turrets, Infernus, Warden Ult) and have Spirit Resilience already.
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Aktiv
Koloss
Extra resists and health is great. Also works as an alternative upgrade for Extra Health.
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Aktiv
Fluch
If you need to screw over one enemy in particular.
I wouldn't buy anything here really. They probably suck!
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Aktiv
Fliegender Teppich
Fun and silly! Also good escape tool. Just worse to get than other 6ks though.
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Imbue [E]
Ansteigende Magiekraft
It's nice on your bombs. You like all the things it gives you. I just personally prefer to focus on slash earlier since bombs are inconsistent to hit before you get Arctic Blast. You can get after AB!
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Aktiv
Verfall
I don't think this is really all that worth it compared to just getting Healbane. Since any person incredibly reliant on healing will just get Debuff Remover. But maybe get against Mo or Abrams.
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Panzerschreck
There isn't much reason to get this since you want your gloom bombs to do over 165, which makes this a super late game item, and by that point there are better items to get.
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Impuls-Regeneration
Kind of fun, but not very good. Adds up to a decent amount of heal in longer fights since Torment Pulse and Scourge easily procs it.
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Mystische Verlangsamung
Just feels really nice, makes it super easy to hit your ults second/end damage burst. Probably also nice against like Vyper.
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Trophäensammler
DO NOT EVER BUILD THIS UNLESS YOU ARE 100% SURE YOU WILL GET LOTS OF STACKS. This is often a trap item, which puts you -3k souls down, without giving you anything much in return until later.
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Aktiv
Metallhaut
This since it got buffed is actually kinda really good against some characters, especially Haze. I'd get this if just buying Bullet Resilience or Juggernaut isn't enough maybe.
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Kampfweste
Kinda nice. The bullet resist is good and the weapon damage/fire rate is meh. I don't usually go this since I usually just rush Bullet Res, Return Fire, or Surpressor against gun problems
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Waffenschild
It's nice, but I just prefer to go Return Fire or Suppressor or rush Bullet Resilience early.
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Aktiv
Kultopfer
This is kinda nice for easily doing T3 camps in the early game. The stats it gives are nice but aren't super impactful on us.
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