Kelvin se prohání po bojišti jako závan zimy, a zatímco svým spojencům poskytuje manévrovací výhodu nebo vždy vítané léčení, nepřátele naopak zpomaluje a hatí jejich plány na postup.
Kelvin se prohání po bojišti jako závan zimy, a zatímco svým spojencům poskytuje manévrovací výhodu nebo vždy vítané léčení, nepřátele naopak zpomaluje a hatí jejich plány na postup.
For up-close and personal fighting, mainly focussed around chasing down enemies and dealing tons of spirit damage. Goal is to make you as hard to escape and as lethal as possible.
Just some nice things for your early game.
Extra damage to help Fathom play close (as he should be doing). DO NOT SELL.
Extra sprint speed is nice for ganking
Helps you heal off your 1
Extra sprint speed is nice for ganking. DO NOT SELL.
For tough lanes
Extra charges for your 1
Optional if you want to buy Arcane Surge later
Makes escaping you harder
Good for amping up your 1
Optional if you want to buff your fire rate
Passive and Active are both nice for chasing
Fathom does a lot of gun damage (especially with his 1), so now you can heal off that
Optional if you want to focus on gun more
Makes escaping you (and slowing you) harder
Good for anti-heal ofc, but mostly here for the heal-on-kill
Good for your 1
Optional for a more gun-focussed build
Great for your 1
Optional with or instead of Healbane
Optional if your targets keep getting away
Optional for building fire rate
Optional for focussing on your gun
Great for the same reason as Close Quarters
Optional, altho tbh idk how this item works :skull:
Optional if tanky targets are giving you problems
Optional, great for lane clear
Optional
Optional
Optional to make escaping you even harder
Optional for easier ganks
Optional if you bought Kinetic Dash earlier
Great for your 1
Imbue your 2
Imbue your 1 or your 2, your choice
Optional, but it's nice in combination with your 1 for shredding people near your
Vařící voda
Příboj
Lovecká harpuna
Vyčkávající predátor
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