Bebop může řetězením svých schopností dosahovat různých výsledků – rozbíjet nepřátelské pozice, zachraňovat spojence nebo udílet dávky masivního poškození. A když mu náhodou něco nevyjde, pořád má v záloze ničivý laserový paprsek.
Bebop může řetězením svých schopností dosahovat různých výsledků – rozbíjet nepřátelské pozice, zachraňovat spojence nebo udílet dávky masivního poškození. A když mu náhodou něco nevyjde, pořád má v záloze ničivý laserový paprsek.
Intensifying way better than tesla bullets, better for both jungle and way better for early kills. Intensifying + Burst fire shreds. You buy a 1250 active to replace the spirit dmg from Tesla to proc bullet resist shredder outside of ur 1/2
Not ordered, extra spirit when they are low, for 2 to do more dmg, and gives good stats, CQ is nice for Lane, can also go Hollow
A must for Lane, buy when you're 70%+ HP
Goated item, buy earlier if u need to spam regen items.
This is the slot than can be a lot of different things, Hollow is best if you're dominating, CQ is generally the best, Basic Mag is consistent dmg/bonus ammmo
I try to avoid buying this super early, but it's a great item.
Infuser + Ammo scav in lane can be very strong, if u do this put a point into ur ultimate in lane, then ult + 2 and you can nuke a 700hp hero. however I don't recommend this.
Lifesteal - Swift - Intensifying - QSR, 1250 active to pop brs, pick one.
If you're doing well in lane, can skip this for intensifying.
Intensifying + Max 2 + QSR is best time to start fights
Only buy after Slowing hex
very consistent active, half the cooldown of other 1250s and shreds bullet res and procs bsr for 24% reduction
Spirit armor later
Insanely underrated Vyper item, procs shredder + gives u time to proc Silencer
Get this when you feel it's needed, sell extra regen if you bought it. I usually will buy it when I'm getting Slowing Hex
intensifying > burst > escalating, Sell Monster rounds
You can now farm T3 Jungle + take fights after Max 2
Huge powerspike for melting people
Buy this when you feel the need to, some games I'll get it after 2 gun 3Ks, some games I'll get it at like 30k, it's how you escape
Consider getting before Burst Fire if lots of bullet/melee dmg.
Almost never buy this unless rich, normal armor is enough with max 3
Alternative to intensifying, it's quite a dumb buy after map change, if you do prefer this then rush bullet resist shredder after.
Can be nice for burst dmg / if ur getting dived a lot
I usually go Unstop instead, Debuff remover can be considered especially against bomb bebop or a ton of debuffs like Mo and Krill
If you're damage chasing this isn't a bad item, I usually only buy it if i have a lot of flex slots.
Silencer is prio, crippling if they have tons of improved bullet armor, lucky shot / colossus / leech are all good buys, pick what you think is needed.
Goated item, very few games this isn't a must buy, Slowing Hex into SIlencer is peak
Getting this or GC when ur stomping feels different, otherwise just get when u want the damage and dont need sustain/silence.
I avidly try to avoid buying this or debuff remover, but do it if you need to. If you aren't doing enough dmg to melt then avoid
Stacking return fire = get Leech, u will basically win any 1v1 with Leech + 60% heal reduction from your 2
A good escape item, usually not needed since Sup Stam exists
It's hard recommending this item, but if you're taking lots of 1v1's it can be worth.
Almost never buy anymore, but it's still there for hyper late games for the health
Buy if taking lots of consistent dmg, try to avoid if possible since you sell for Armor later
good buy especially against return fire spam
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